Splinter Cell remake in development at Ubisoft Toronto
Ubisoft Toronto has begun work on a remake Tom Clancy’s Splinter CellThis stealth-shooter was the first in a series called the same and introduced the characters of Sam Fisher to players. Ubisoft released the remake with an interview with the developer and a YouTube retrospective that covers the original 2002 title.
Splinter Cell will be remade in Ubisoft’s Snowdrop engine, which the company introduced with 2016’s Tom Clancy’s The Division. In the interview, technical producer Peter Handrinos acknowledged that “enough time to miss an entire console generation” has passed since the last Splinter Cell game (2013’s Splinter cell: Blacklist), despite the pleadings of the series’ dedicated fans.
“We’re going to take the time to explore what this means for us, for light and shadow, for animation tech, for gameplay, AI, even audio,” Handrinos said. “We want to bring [fans] something new, yet still connect them to that feeling that they had two decades ago, playing that masterpiece for the first time.”
There was no launch date nor window given. Splinter Cell remake. In 2022, the original game will turn 20.
In October, a report suggested that a Splinter Cell was being developed at Ubisoft Montreal. This studio is responsible for the development of the original seven games in the series. Ubisoft has not responded to inquiries for comment or confirmed the report.
“With this remake, we are building a solid base for the future of Splinter Cell,” creative director Chris Auty said, without elaboration.
In September 2020, Ubisoft announced a remake of 2003’s The Sands of Time: The Prince of Persia Ubisoft Pune was developing the game. Originally due to launch in January 2021, it was delayed two months at first, and then indefinitely, to give developers additional time “to deliver a remake that feels fresh while remaining faithful to the original.”
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