The Callisto Protocol Developer Striking Distance Suffers Over 30 Layoffs
Striking Distance Studios, the studio behind last year’s action horror title The Callisto Protocol, as suffered a number of layoffs.
It’s been confirmed via IGNThis studio is reporting that it has fired 32 staffers. This includes production coordinator Sebastian Marlow; associate producer Nora Falcon; senior environment artist Matthew Smith; and VFX artists Matt Christopherson.
A spokesperson for Krafton, Striking Distance’s publisher, gave the following statement to IGN:
“Striking Distance Studios and Krafton have implemented strategic changes that realign the studio’s priorities to better position its current and future projects for success. These changes unfortunately have affected 32 employees. Honoring the invaluable contributions of each departing team member with material support in the form of outplacement services and meaningful severance packages is our top priority during this difficult moment.”
Striking Distance is a company founded in 2020 by Glen Schofield, co-creator of Dead Space. Its first game, The Callisto Protocol, was released in December of 2022. Set in a prison on Jupiter’s moon of Callisto in 2320, it follows an inmate’s escape following an alien outbreak. It received mixed reactions from players and critics; in our review we gave the game a score of 6 out 10. The Callisto Protocol was reported to have underperformed its budget in terms of sales in January.
The Callisto Protocol’s story expansion, Final Transmission, was released on June 28.
[Source: IGN]
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