Six Days In Fallujah: Controversial Iraq War Game Delayed to 2022

Victura and Highwire Games have announced that Six Days in Fallujah, a controversial shooter based on the real-life Battle of Fallujah that occurred during the Iraq War, has been delayed to 2022. 

The shooter was delayed until Q4 2022 because the crew behind him needs to have more people in order to achieve the same level of quality that the studio strives for. This also means that it takes more capital and is slower. 

“It became clear that recreating these true stories at a high quality was going to require more people, capital, and time than we had,” Victura CEO Peter Tamte said in the delay announcement. “Doubling our team is just one of the many things we’re doing to make sure Six Days in Fallujah brings new kinds of tactical and emotional depth to military shooters.” 

Atomic Games released a game about the Battle of Fallujah in 2009, but it was canceled. However, the project was rightfully criticized for the developer’s decision to alongside the CIA to publish the game, with many calling it propaganda. Ultimately, Atomic Games’ project was re-revealed back in February with news that Victura and Highwire Games were helming the Fallujah-centric game instead. 

The studio said around the announcement that the team had spent over three years building unique technology to overhaul the game and its mechanics. It stated it also hoped to present more than another shooter. Instead, the studio will show war’s consequences and how they affect us. But, it was criticised in much the same manner as its first attempt. 

Only time will tell what the final product turns out to be, but now we know it’s not coming until at least Q4 of next year. 

You can also check out these while you wait. Game Informer’s coverage of the original 2009 reveal and then read about the Six Days in Fallujah revival after that.

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