Report: Take-Two Interactive Has Canceled A $53 Million Hangar 13 Game

Take-Two Interactive is said to have cancelled Hangar 13’s $53 Million game. 

It is a good news story. Bloomberg, which reports that “people familiar with the decision” have learned that “further development of an unannounced title in its pipeline” has ended. Codenamed Volt, this game had reportedly gone through multiple iterations since first being conceived but ultimately, what led to its cancellation was the repeated “reboots, technological hiccups, and challenges caused by COVID-19,” BloombergThese are reports. 

Volt’s development began in 2017, and it was set to be centered around various superheroes competing against each other. Online gameplay would be the main focus. 

“It was set to be a new intellectual property for Hangar 13, but 2K executives didn’t see it as a worthwhile investment because of the amount of time needed in development before it became a finished product,” Bloomberg’sThis report is available. 

As a result, at the time we are writing this, there were no layoffs. BloombergReports state that Hangar 13 workers will meet in Novata California on Thursday to discuss next steps. 

Jason Schreier from Bloomberg, the writer of this report, sent out tweets with additional details regarding the cancelled project and people who were affected. He added: Hangar 13 staff in California learned today via email that Volt was canceled, and he also noted that some non-US staff members learned of this news from his report. 

Schreier also said this canceled game was not Mafia 4, which some thought Hangar 13 was developing according to rumors. He said Mafia 4 rumors “were always false, aside from their early attempts in 2016-2017.

[Source: Bloomberg]


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