Exploring The Full History Of Halo: Combat Evolved | Video Gameography

The second season of Metroid was a success after Season 1. Game InformerThe Video Gameography podcast of’s moves onto Halo: Combat Evolved, which is one the largest shooter franchises. Over the next several weeks, we’ll examine all of the mainline shooter entries up to Halo Infinite, so sit back and relax as we kick the season off with Halo: Combat Evolved.  

Developed by Bungie, Halo: Combat Evolved was positioned as the launch title for Microsoft’s promising but unproven Xbox. Released on November 15, 2001, Halo redefined the first-person shooter and immediately solidified the Xbox as a must-own console. Microsoft’s position in the gaming industry today would not be as strong without Halo. It is difficult to imagine. Bungie is a household name. However, the studio was around long before Halo’s launch and had been struggling financially. Twists and turns such as axing Halo’s original PC exclusivity and going through bizarre working titles such as The Santa Machine are just some of the fascinating topics we’ll unpack in this week’s episode. 

Ben Reeves, host (@BenjaminReeves), Marcus Stewart (@MarcusStewart7( Game Informer Editor-in-Chief Andrew Reiner (@Andrew_Reiner() to learn more about Master Chief’s debut videogame.  


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