Bayonetta 3 Umbran Tear locations guide: Where to find all Umbran Tears

Bayonetta 3Umbran Tears of Blood, the most important collectible in the game are available. There are a total of 39 Umbran Tears to gather — three per chapter — represented by a Crow, a Toad, and a Cat. Gathering all three is optional but unlocks an alternative challenge called Phenomenal Remnant.

Bayonetta 3’s Phenomenal Remnants take place in areas you’ve already visited, but instead offer a time-based challenge with battle encounters involved. These optional levels allow you to increase your scores or spend more time exploring the game.

This guide will tell you how to locate all Umbran Tears. Bayonetta 3The game is broken down by chapter, and the order in which they are displayed in the Pause menu. Each chapter contains checkpoints that allow you to double-check your Verses, and then jump in again if you miss one.


Chap. 1

The Cat is running about on the west side of the park, just past the dog mannequin. I wasn’t able to grab this on my first go, and instead waited until I had other weapons: I did this with the Train, but you can give it a try with the Spider as well. The key is to outrun the cat right as it’s entering a corner.

Bayonetta stands on road in front of a red metal grid

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Verse 9 contains the Toad. Before you make it all the way to the other side, you’ll hear a Toad croaking. It’s found on the back of a sign for Perseus Cafe. Just approach it and you’ll get the Umbran Tear.

A white arrow points to a broken coffee sign on Perseus Cafe

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Verse 11 is being pursued by the Crow in the sewers. As soon as you approach the crow it’s going to start flying around. What I recommend here is to trigger the flight, and then head over to the start of the staircase, since it’s bound to fly around here. As soon as it’s getting closer, double jump in place without moving and Bayonetta should pick the Crow up without issues. If you miss it, don’t worry, it happened to me as well. The Crow will return, so you’ll need to wait until then and restart your steps.

Bayonetta stands at the top of the sewers in front of a broken guard rail

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta in the sewers as a glowing red beam dashes around the screen

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 2

After your fight against the new flying enemies, and as you’re exploring that big open area, you’ll stumble across a short building that has a set of staircases leading underground — it’s close to the center of the area, next to Perseus Cafe on the other end. You’ll find the crow here. The crow can be difficult to find as they will fly in various directions depending on your approach. I recommend going at it from the Crow’s right side, as if you were heading toward the building itself from that direction. You should see the Crow fly up to a building from its right side. It’s right when the Crow flies across the rooftop that you can catch it off guard.

An arrow points to a small red glowing dot on top of a building

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta stands front-facing next to a crow holding a red jewel

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

This is the Cat hiding in a car park near that open space. Assuming you are starting from the same building, move on to the dead-end street that houses a number of trucks. I recommend just destroying them all to clear up space, and once you do, you’re going to notice the cat. This one is easier than the Cat in Chapter 1 — I changed forms using RZ and just flew around following their path while trying to get ahead whenever possible. Follow the cat around to catch them.

Bayonetta stands in front of a bunch of different cats, including a black one holding a red jewel

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

The Toad can be found right after the Spider section. Once you’re on solid ground as Bayonetta again, take a detour to the left following the wreckages until you’re getting close to the open area with the massive building. Hidden behind the road is the Toad, which overlooks your main path.

A black toad on a rock in a pile of rubble on the road

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chap. 3

In the starting area, as you’re making your way through the wreckage, you’ll stumble upon a floating platform on ground level. You’ll find others by simply stepping on the platform. Double jumps are better than flying. They move quickly and can make flying a little confusing.

Once you’re on the other side, use the destroyed train to head inside the cave, complete the Verse encounter, and then head outside. Don’t jump out of the cave’s hole yet. Instead, turn the camera around and you’ll notice a Toad who is standing close to the ledge. Move closely to it as you’re walking and Bayonetta should pick them up automatically, no need to jump.

A white arrow points at a glowing creature along a rocky wall

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

For the Crow, you can find them at the corner of the building that is placed to the right when you’re climbing up through the wreckage in the starting area. If you’re exiting the cave after grabbing the Toad, it’s on that same rooftop you first come across.

This one I suggest the G-Pillar. Run towards the Crow and let them fly off. It’s best if you’re already in the demon form when you approach the Crow. Then, just time your jump to the broken highway that’s on the other side, since the Crow will fly over there. You can then watch the Crow respawn so that you are safe.

A tiny bird on top of a crumbled wall by some glowing mushrooms

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta jumps down onto crumbled roads and buildings above a crow carrying a red jewel

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Check the Cat’s long path that leads to Verse 3 after you have cleared Verse 3. Double-check the alleyways in the middle of the rows of houses and shops on the left hand side of main road. One of the alleyways will be visited by the cat. Approach them with your side and they will run to another street. I used G-Pillar’s demon here to move faster and jump ahead of the Cat.

A cat carrying a red jewel in the middle of the road in front of some glowing white mushrooms

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta jumps from roof to roof as a cat carrying a red jewel is below her

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 4

The first Umbran Tear here isn’t available until after Verse 2, so don’t worry about missing it. Once you’re done with the encounter and you’ve made it across the falling bridge, don’t go inside the hall just yet. To move around the structure, you can use the platform to your left, located close to the wall. Next, head straight up to the rooftop.

From its position at the top of the corner, the crow can see the entire scene. For this, you’re going to have to use the spider to follow its trail to the other side. You can simply change your form and follow the Crow across. I was able to pick up the Crow very quickly by doing this.

A white arrow points to a crow holding a jewel on the edge of a rooftop that Bayonetta is standing on

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta flies ahead to an east asian pavillion in a beastly form as a crow flies under her

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

After Verse 4, you can locate the Cat. Once you’re on the bridge of the new area, where the soldiers start cheering at Bayonetta, head over to the right side. You’ll see another building that is a bit far away. You can swing your way to the opposite side by using the spider. Once there, you’ll notice a cat running around on top of the rooftop. A trick for catching up to the cat: While using the spider form, crawls around in circles behind the Cat while moving the camera, so the movement doesn’t stop. I was patient as it took almost an entire minute.

Bayonetta approaches a cat just sitting in the middle of a path

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

There is also a Toad that lives on the bridge. Before you’re about to climb up the tall staircase, go around the door on the left side to find the Toad hidden on the back, leaning against the inner walls.

A white arrow points to a very small creature on top of an east asian styled roof

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A toad holding a red jewel sticks to the side of a wall next to a door.

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 5.

Once you have finished Verse 1, turn left and continue following the corridor until the door opens on the left. You’ll see the Cat there. It’s a tricky one, but you can do it with patience. Make sure to press RZ twice for Viola to sprint, and keep on chasing the Cat until you’re able to cut in one of the corners.

Viola atop some stairs, ready to dash on to a cat

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

After Verse 1, once you’re outside that first open area and go through the broken staircase, you’re going to see a building on top of the wall on the opposite side. Head there and climb to the top – there’s a Toad waiting for you.

A slick toad sits on top of a roof

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

The Crow is very hard to miss as you’re going to stumble upon it right after Verse 8, and before you get to Rodin’s shop station. It is best to approach it from behind so that it can fly towards the main area. Next, run, grab your grappling hook and sprint towards the building. The Crow will spin around one of the columns, so you’re bound to bump into them.

A white arrow points to a crow sitting on some railing around stairs

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A crow flies in the air, leaving a red trail behind it

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chap 6

In the starting area, head over to the main plateau and turn to your right — you’ll find a passage that leads to a walkway in between the lava (there’s also an optional Verse to your left, for reference). Once the Cat has found the area, he will run towards the right using the watermills. The Hammer demon is a good choice. Just jump and you can get the cat ahead. It took me a quick try, especially if you’re catching up with the cat before it’s about to finish running on the watermill.

Bayonetta crawls up a wall in spider form to reach a cat

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

You can find the Crow on the end of long pathways at the end by looking for a single tower. This is after Verse 4. For a visual aid, if you stumble upon Rodin’s station, head over to the opposite side. Once on the rooftop, you’ll see the Crow standing on the ledge. This Crow is going to swing across the tower several times and then fly back. Although it can sometimes be irritating, I suggest using the Spider demon for swinging across. Then, wait on the balcony to see if the Crow flies over. After that, jump or double jump quickly and you will have your Umbran Tear.

A white arrow points to a castle-styled roofing

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A crow flies in the air above a roof leaving behind a red trail

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Another crow leaves a glowing red trail behind over some mountains and crags

After Verse 7, you can locate the Toad. Follow the wreckage to the left, towards the statue that is being decapitated and resting on the hot lava. To grab the Umbran Tear, double-jump to get to the shield.

Bayonetta climbs up a steel building to reach a toad sticking to the side of it

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chap 7

The Crow can be found quite far away. Continue the sequence until Viola enters the water with Cheshire. Then, head back to where you came from (so, the entrance of the canyon towards this open area you’re at now), and look for a small breach to the left that leads to another corridor – there are some orb plants as reference, as well as a close wreckage.

Head all the way to the other side and you’ll find Verse 6. Take care of the encounter and continue moving forward until the next open area, where you’ll see the Crow. What I recommend here is to approach it from the direction you’re arriving, and then start running forward. To catch it, use your double jump or grappling hook to get close to the ledges. Once done, you’ll have the first Umbran Tear of the level.

A crow with a red jewel sits on the edge of a cliff

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A crow flies off a cliff into a desert area

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Hidden behind the large sand-river section, the Toad can be found in the desert. You can make a detour by going to the left and passing the waterfalls. After you’re past the first one, keep on moving to hear the toad in between the rocks. Grab the Umbran tear by getting close enough to it.

A toad sits on a rock in sand

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Viola talks to herself in the desert, saying “Rehearsal’s over for now, got it?”

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

The Cat is found in the quicksand section as you’re moving across the center of the area, so you can’t miss it. You might have to be patient as the cat leaps onto the platforms at a much higher speed than you. On my side, I just waited for the cat to land on the debris on the other side, then I leapt from the quicksand towards the platform. Viola automatically grabbed the cat, which didn’t move, and I got the third Umbran Tear.

A cat sits atop a pillar near a large green glowing plant or creature

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 8

You will find toads in a flock if you follow Verse 1. Don’t worry, as the one you’re looking for is behind the waterfall itself. Grab the Umbran tear by getting close to the wall.

A toad sits on a cliff above some water as Bayonetta walks on the water

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

As you’re descending through the large staircase at the start of the level, take a detour to ground level and onto one of the “islands” next to the large gaps underneath the stairs. You’ll find the Crow there. Now, this one is kinda hard, but this strategy should help: Using the Train demon, get close enough for the Crow to start flying, and immediately double jump — that should give you the perfect height to use the train and clash against the Crow before it can fly against the corner. This will bring you an Umbran Tear.

An arrow points to a tiny crow along the walls of a temple in the desert

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A crow zips around the wall as Bayonetta is in her spider form

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

After you’ve gotten your hands on Baal and cleared the next room with the locked door, double jump to the pillars to spot the Cat. I used the Train demon to wait for the cat on a higher pillar than myself. Next, I doubled jump and then pressed ZR for maximum speed. (Sorry little fella. ReallyNeeded Umbran Tear

Bayonetta stands on some pillars in a temple

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 9

Head to your right, towards the water cascades. As you get closer, you’ll immediately start hearing toads nearby — the one you’re looking for is hiding inside the bushes next to the water current, right before you start climbing it towards the other area that has an optional Heavenly Verse.

A white arrow points at something in some dry brush in the desert

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

In the chamber inside the temple where you have to use your new demon to activate the windmills, don’t leave the area after activating the door. Instead, head over to the door, and use the Spider to get to the “balcony” that is on top of it. Jump over to the right side, where the wind comes from and turn around. There is a Crow on the top of this structure that overlooks the chamber. For this one, I approached it facing the direction of the wind (there’s a boulder nearby that you can hop onto and use to stand and prepare the jump). The Train was my tool of choice here. I got close enough that Crow could fly and then jumped off. Finally, the Train helped me time the Train’s movement to catch it.

Bayonetta stands on a ledge in the temple, with glowing red skulls in front of her

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A glowing red light sits on the edge of a structure inside the temple

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A crow swoops off to fly towards a glowing pink structure

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Within the chamber that hosts Verse 7, you will find the Cat at the left side of the door. (opposite side of where you came from). It will leap to the spot next to it, making this one a little tricky. However, I highly recommend the Train. To catch the train in motion, double jump whenever you are close to it.

A white arrow points to a cat near a pillar in a room with a red tint

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 10

Verse 2. On the opposite side to the main tower with an elevator, find the Crow sitting on a platform near the pathway leading to a plateau that contains a collectible. For this one, you’re going to want to start sprinting towards that plateau passing by the Crow so it starts flying, double jump and use your wings to get to the other ledge, and immediately jump to grab the Crow as it’s flying by.

A white arrow points to a crow on the edge of a rock

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A white arrow points to a pile of glowing mushrooms growing on the edge of a cliff

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A woman runs atop a cliff with glowing mushrooms all over it

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Verse 6 shows you how to spot the Cat at either the metro entrances on the opposite side of the street. Once you are close to the Cat, he will sprint underground towards the other entranceway. Start sprinting in the direction of the Cat, running until you reach the other end. Then jump back to where it was. Because the pattern of the Cat is the same, it took only two attempts to achieve this.

A cat sits on the ledge of a half-wall blocking steps on a seemingly normal street

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Viola dashes across the street

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

As you’re heading towards Rodin’s store, you’ll notice a path that leads to an alleyway on the left side. Continue on past the trial to the end and enter the alleyway at the opposite end. To locate the Toad within, stick to the right wall and look out for cracks.

A huge white arrow points to a pile of rubble inside of a building

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A toad sticks on to a pile of rocky rubble

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 11

After the cutscene about Mictlantecuhtli, don’t head down towards the metro station just yet. You can find a Crow by heading to the opposite direction. Once you get close, it’ll start flying toward the path where you came from. The Train demon is a great tool to help you get ahead of it until you catch up. It can be found at the very beginning of each level, at the corner of the street.

A white arrow points to a faint red glow behind some traffic cones

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

A red glow swoops behind a huge broken structure

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

After you have reached the underground section where the demon must be used to open the darkness, continue on to the door by following the main path. Before you leave, turn around and head across to the nearest wreckage — the Toad is right around the left corner, from where you can see the door you were just in.

The screen is all black with bright glowing purple outlines. A toad is outlined on the floor

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Continue to Verse 4 and then turn right around the corner. You will see a closed street. If you take a closer look at the building on the right, you’ll notice a couple dozen curtains on which you can hop on. The curtains close once you have done so, and the Cat can roam around them. What I recommend doing here is close all of them down, then using the Spider to get to the top row (attach yourself to the wall and then double jump; if the game doesn’t let you, start from the farther end) and then use Simoon to fly toward the Cat as it runs away to the other side.

A cat sits on an awning above some windows

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta approaches the cat closer in her spider form

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 12

Make sure you take the detour after Verse 2 to an alleyway leading to a large outdoor space with a Heavenly Encounter. You will see a Crow at the side of the debris after you’ve completed the task. It will fly to the right, towards where you entered it from, and through the middle window. It is best to approach it. Then, immediately use the Spider to reach the door, attach to the wall and climb towards the window to catch the Crow and receive the Umbran Tear.

A crow sits on top of some angled destroyed structure

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta flies with huge wings after the red beam of light

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

After Verse 2 and as you’re making your way through the main street, you’re going to notice a few pieces of street towards the left side, close to the ledge. If you follow them around the corner you’re going to encounter the Toad hidden in the very last one, overlooking the main street from the opposite corner.

An arrow points down at some broken street rocks

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Look out for the alleyway leading to a street that has dozens of cars and buses. The Cat roams around this area after Verse 4. You can’t summon demons while inside, but I recommend destroying as many vehicles as you can to clear the view. I was able grab the cat with the Train by securing the train on two points near the entrance, where the cat runs. It can take a while for the cat to move to the opposite end. Take that time to double jump and land on it.

A cat sits on the floor between two crashed buses

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta leaps in the air to grab the cat behind some rubble

Image: Platinum Games/Nintendo via Diego Arguello for Polygon


Chapter 13

At the beginning of the level, you’re going to stumble upon a road that’s going to start collapsing. Continue forward and once you’re on solid ground again, head over to the left where there are a few platforms – the Cat is roaming around the place. The Cat must jump across the platforms. I used my Train demon and the Umbran Tear to help me get closer to the Cat.

A white arrow points at a purple platform in a foggy purple area

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Bayonetta flies over a rocky platform to grab a cat

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

Don’t leave this area just yet. If you head to the opposite direction of where the chat roams around, you’re going to see this obelisk-shaped structure. To find the hidden Toad, you can go around it.

A toad sticks to the side of a magenta glowing crag

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

You will continue to climb on yet another crumbling road, and eventually reach the other side. You’re going to be moving around the structure until you’re on top — once there, before heading to the platforms, you can spot a Crow nearby.

As soon as you get close it’s going to descend a bit and then move toward the platforms. I recommend using the Train demon here, drop off from the ledge following the crow, and then use the Train’s movement to push forward and grab it in mid-air.

A white arrow points to a crow sitting on a tiny magenta glowing crag

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

The crow flies off into the sky, leaving behind a trail of red

Image: Platinum Games/Nintendo via Diego Arguello for Polygon

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