26 preview cards for Magic: The Gathering’s Streets of New Capenna
The brand new The Gathering is Magic This month’s release will take place in New Capenna (a new world that has not been explored before). Inspired by art deco and America’s roaring ’20s, Streets of New Capenna It combines high-concept visual vision and a variety of familiar elements. Magic Characters meet for the first-time.
A mix of mechanics and new cards will be introduced to players and fans., some of the set’s designers pulled back the curtain to provide an in-depth introduction to this world of crime, glamor, and buried secrets.
The Crime Families at the Center of New Capenna
Though we were previously introduced to the tri-color factions that dictate daily life for New Capenna’s denizens, Magic’s designers have now revealed each family’s characteristics, signature mechanics, and the types of gameplay we can expect from the individual strategies that these factions support.
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Image: Wizards of the Coast
The Obscura — Obscura in New Capenna are prophets, fortune tellers, and communicators with the dreams. Working to keep balance between the city’s five families is no small task, but The Obscura have plenty of tools. “If they can’t conquer the city through muscle, then they can at least manage the flow of information by running cons, blackmailing powerful adversaries, rumor-mongering, grifting, and laundering reputations,” explained Miguel Lopez, a game designer with Wizards of the Coast.
Blue mana is the base of The Obscura. Black and white are also available. The Obscura’s mechanics are oriented towards card draw, control and drafting. A new mechanic called Connive is their trademark. This allows you to draw cards and then discard them. For every card that you don’t discard you can put a +1/+1 counter on your Conniving creature.
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The Maestros — Maestros are skilled assassins who follow a specific code. Be exact, professional and thorough. The Maestros are also artists, critics, and avid collectors, quietly working to curate New Capenna’s past by keeping the secrets of Old Capenna hidden in their museum archives and vaults.
According to Lopez, “they will kill without a thought or a moment of regret if it means achieving their goals.”
Mechanically based in black, they’re also supported by red and blue. Maestro cards favour targeted removal and sacrificing of creatures. Casualty is their signature mechanic. This adds an extra casting cost and allows you to sacrifice creatures in order to create spells.
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The Riveteers — The Riveteers, who are skilled artisans and hard workers in New Capenna construction, have the greatest stockpiles of Halo in all of the city.
“No building comes up or comes down without the knowledge of the Riveteers,” Lopez said. “Without them the city falls.”
With red as the center, and black and green complementing it, Riveteer mechanics favour aggressive play and high-impact creatures. Blitz is the signature mechanic of Riveteer mechanics. This alternate casting cost grants creatures haste. You can sacrifice them at any step. However, you are allowed to draw one card when they die.
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Image: Wizards of the Coast
The Cabaretti — Originally hailing from the druids and bards of Old Capenna, now “the Cabaretti deal in favors, culture, and coin,” Lopez said. “If you want to make it in the city as a star or tycoon, you’ll have to find your way past the Cabaretti first.”
Cabaretti have a green base and are supported by white and red. They favor wide-ranging mechanics that allow them to place many new creatures every turn and enhance those already in their control. Alliance is their signature mechanic. This trigger ability produces a variety of effects on creatures that enter the battlefield. Devilish Valet demonstrates this mechanic in action, where each additional creature that enters the battlefield doubles the Valet’s power until the end of the turn.
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The Brokers — First recruited from the paladins of Old Capenna, on New Capenna the Brokers’ stock-in-trade are the favors owed to them by other factions. It’s an extremely self-serving business model, but complements their lucrative protection racket very nicely.
“They focus on keeping a peace that benefits the five families, and maintaining the façade that this is a city of rules and order,” Lopez said. “They will keep you safe, whether you want them to or not.”
With green and blue complementing, the Brokers’ center is in white. They favor control and protection, with their trademark mechanic of applying Shield counters. A creature equipped with Shield counters is dealt damage, or destroyed. Instead of removing a Shield Counter you can add a Shield Counter.
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Image: Wizards of the Coast
Hidden Cards: More cards
New Capenna streetsHideaway returns to the scene, which was first introduced in Lorwyn 2007 When a card with Hideaway comes into play, you look at cards from the top of your library, exile one of your choice face down, then cast it for free after you’ve met a specified condition.
Based on New Capenna’sMax McCall, the architect leading this project is Hideaway 5 most Hideaway Cards. This means you won’t be looking at any of your five top cards when Hideaway 5 is used.
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Though each house is governed by legendary demons with iconic creature types, don’t expect the five houses to have strong tribal themes integrated in the set’s design. There are no specific rewards for these creatures being in your deck, as opposed to other sets that place emphasis on certain tribes such as dragons or vampires.
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Image: Wizards of the Coast
“There are creature types more strongly associated with each of the families,” according to Lauren Bond, one of the set’s game designers. “But it is not strictly a drafting tribal set.”
And of course there’s Halo. Anyone who remembers playing with Aether should stop imagining it. KaladeshHalo is not a resource. New Capenna.
“It shows up on cards […] but because it doesn’t have a mechanical space, it’s like the general power source for the plane,” Bond said. “It’s more like an artistic and stylistic inclusion.”
Booster fun
To highlight New Capenna’s beauty and artistic vision, the set features a variety of alternate art treatments on cards, including treatments we’re familiar with and some that are brand new to this set.
Metropolis lands contains ten complete art basics returns, with two versions available for each type of basic land. There are also eight additional borderless art options and 35 more extended treatments for all mythic rareity cards.
Innovating in New Capenna This is the golden-age frame. These will be seen on 45 different cards that feature the set’s tri-color factions. A unique foiling process known as the “gilded” will also be applied to golden age cards.
“We’ve embossed the frame with a gold hot stamp,” said McCall. “The frames themselves have this kind of metallic sheen […] this is the coolest foil that we’ve ever made.”
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Another alternate art treatment is available for just nine other cards, meant to answer the question, “What if this character was on the cover of a fashion magazine?” These will also be available in a foil-etched treatment similar to the gilded golden age cards.
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Following in the footsteps of the last two versions of Jin-Gitaxias and Vorinclex, a new version of the praetor Urabrask will also appear in the Phyrexian frame and with Phyrexian text — Magic’s as-yet untranslated secret language. All Urabrask versions are available in every type of booster, with the exception of the collector boosters’ foil-etched art deco edition.
New Capenna welcomes back three planeswalkers: Elspeth (Vivien), and Ob Nixilis. Also known as The Adversary. There are three options for printing the planeswalkers: a traditional, borderless, or art deco frame. You can find each version in every booster pack except for the foil-etched, art deco printing.
As with most standard sets. New Capenna For anyone who buys a booster set, a foil topper card will be included. For the first-time, box topper art is unique in each language where the product has been printed. The card will contain the same card (a Gala Greeters card from a two-mana Elf Druid), but the box topper artwork will differ if the card is printed in English, Japanese or Italian.
New Capenna streets tabletop prereleases begin on April 22, followed by the set’s digital release on April 28, and the worldwide paper release on April 29.
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