Which Warhammer 40K: Darktide class should I use?

Warhammer 40,000: DarktideEliminates scripted heros Warhammer: Vermintide 2 It replaces them by player-created character, giving the ability to select their personal origin, personality, class, and classes. This allows for hilarious banter and great barking, and also offers players the option of doubling up on their useful roles rather than forcing everyone to play a unique role.

While it’s delightful to spend time with most of these characters, it’s tough to get a sense of how they actually play without taking them into some higher-level matches and unlocking their signature arsenals. Based on developer Fatshark’s previous work, it’s safe to expect further balance changes to come down the line, as well as new classes and archetypes as eventual DLC. But for now, here’s how the class roster stacks up in Darktide’s launch period.

Sharpshooter: Veteran

A Veteran is an Imperial Guard member, who was sent to prisoner status. The only reason the Veteran was released from jail was because he or she happened to be in the right spot at the right moment. Don’t feel too bad for the Veteran, because they currently stand at the top of the pile of Rejects. Their core fantasy is very simple to explain and comprehend: They’re RealThey are good with guns. Right now, they’re good at everything else too.

Chainswords are a melee weapon that can be used to fight off hordes and baddies. The Veteran has also access to a range of weapons. Because they are skilled in taking out Scab Snipers or Poxbursters, their combat style highlights specific enemies. While, unlike the damage-dealing Psyker, they require a lot of ammunition, they’re also much less of a glass cannon than their comrade. The Veteran, at this point, is excellent at almost everything and reliable at every level of play.

Warhammer 40K: Darktide’s four character classes, at relatively high Trust levels, stand next to one another and look at the camera

Fatshark

Ogryn: Brute

Veteran and Ogryn are interesting juxtapositions. The Veteran is an expert in many things, but the Ogryn excels at being a large, powerful thicc tank. His shield gives him a powerful tool to deal with the game’s toughest enemies (like the Daemonhost), by absorbing damage and blocking staggers. You won’t find a better feeling than this. DarktideYou don’t have to block a chokepoint with Ogryn. Instead, gather your sharpshooters around you so that they can find clear shots. And then hold the line, while your fellow comrades slash the heretics.

The Ogryn’s big strengths are paired with big, obvious weaknesses. He’s an unwieldy guy, and without a Veteran or Psyker at his side, he’s going to struggle against Snipers, Poxbursters, and Gunners. His explosive strength doesn’t carry over to long-range solutions, making the Ogryn the ultimate team player.

Psyker: Psykinetic

Psyker wins at lower levels and is one the most enjoyable classes. Instead of a grenade, the Psyker uses a brain burst to explode a heretic’s head in a shower of gore and green smoke. They trade their pistol for a staff with a weapon that can shoot Palpatine lights or other manifestations psychic force.

Because of the Peril system, the Psyker requires more effort to play than the Veteran. The Peril grows as the Psyker casts. Their Peril increases to 100% and they are more likely to die. A stacking buff is also given to them for killing an enemy using a brain blast. That buff slowly decreases over time unless they keep on poppin’. The Psyker is high maintenance, squishy, and falls off at higher levels — but they’re also the most satisfying class in my book.

A Zealot: Preacher fires a flamethrower into a crowd of chaos-corrupted citizens of Tertium Hive in Warhammer 40K: Darktide

Fatshark

Zealot: Preacher

The Zealot is the weakest of all the Rejects in our current crew. At sustained damage the Veteran is ahead of the Zealot, while the Ogryn and Psyker are behind in frontline utility. Priority targets can be eliminated by the Psyker. There are changes that I can see making the Zealot more engaging — perhaps giving their special ability a lock-on, à la the Vanguard in Mass Effect 3’s co-op, or buffing their signature melee warhammers to outpace the Veteran.

While the Zealot is my favorite class in terms of sheer flavor — I cackle every time my Zealot howls praise to the God-Emperor with the fervor of a Twitch streamer — the class is just… OK. The flamer’s fun, and the warhammer has a meaty swing, but if you forced me at lasgunpoint to eliminate one of the classes, it’d be the Zealot.

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