The Callisto Protocol beginner tips: 9 things to know before starting

Although outer space might be the future for humanity, it is not as a viable option. The Callisto ProtocolIt is important to be cautious before making such a leap. Dead Space’s spiritual successor, out now for consoles and PC, is tense and terrifying. But even if you’re resistant to jump scares, you’re not nearly as prepared as you think you are for its difficulty — or its obtuse tutorials.

Whether you’re scrambling for ammo or simply tired of going over the same encounter again and again, the following tips for The Callisto ProtocolIt will make your explorations easier.

Acid spit can be blocked

Getting spat on isn’t everybody’s cup of tea, especially when there’s acid involved, but you can defend yourself by blocking the projectile. Whenever you’re about to get hit, just move backward; this will cause protagonist Jacob to put his guard up and block the acid spit. What’s more, you can also use other enemies as mutated human shields by grabbing them with telekinesis and covering yourself.

Your baton can break glass windows and walls.

You can’t break much in The Callisto Protocol’s environment, but glass is definitely susceptible. It will become apparent when certain cabinets display ammo or other items. But, be aware of rooms protected by glass walls. You can break them easily with your baton. Keep that ammo aside for later.

Don’t heal yourself until after you’ve stomped all enemies

It may be tempting to heal yourself immediately after an encounter, but you shouldn’t! It was amazing how many times I had to use a health injectionor, only for it to be discovered that they also carried health gel. This instantly healed me. The more you progress through the game, healing items become more scarce, so it’s best to hold onto them as much as possible.

Friendly reminder to not trample on any corpses. Yes, it takes time, and it can be annoying, but they’ll drop ammo, credits, or health 90% of the time.

Image by Striking Distance Studios/Krafton through Polygon

Boxes that you cannot reach can be grabbed

As you explore the ship, you may notice a few boxes that are out of reach — sometimes they’re on top of a shelf or just outside arm distance. Since you can’t jump on command, you can go ahead and use telekinesis to bring that box closer to you. Then, once it’s on the ground, go ahead and stomp it. You can also use said boxes as a throwable object against enemies — though note that they don’t deal much damage — and grab the loot after the impact.

Here’s how to tell what your current GRP level is

Can’t tell your GRP level in The Callisto Protocol? It is important to aim with your eyes. Whenever you’re aiming with the left bumper, you’ll be able to see how many GRP charges Jacob has on the back of his neck, right above the health indicator.

Never stop exploring the next door or another room.

Rule of thumb: If you see the save icon on the bottom right corner — whether you’re entering a room, squeezing through a corridor, or crawling into a vent — that means you’re following the main path. It’s cool if you don’t want to explore further, but I highly recommend taking the time to check any secondary door or area you might have spotted. If you’re lucky, you’ll stumble upon a new weapon schematic or a chest with loot.

You can’t take their loot if you get them off your map

Telekinesis is a fun way to knock enemies off bridges. I appreciate your choices, but caution you. Since killing enemies this way doesn’t leave behind a body for you to stomp, that means you’ll miss out on their loot. If you just want to get one or two enemies off your back, that’s fine, but be mindful that you may also be launching ammo and other useful items with that glove of yours.

Yes, you’ll get more inventory space later

If you’re wondering how to increase your inventory size in The Callisto Protocol, easy: You just have to continue making progress in the main story until you reach the “Lost” chapter. Similarly to this year’s SignalisYou can carry only six items at a time. These include GRP batteries, health injections and items that can be sold in shops. However, weapons are allowed to have up to six items at a time. This is temporary and once you have reached the chapter you’ll be able to access a total 12 slots, as well as a boost to your maximum health.

Image by Striking Distance Studios/Krafton through Polygon

Do not hesitate to use the most severe attack possible on your baton

If there’s one upgrade you should prioritize above others, it’s your baton’s heavy attack. This moves allows you to properly fight against enemies, mixing up heavy and light attacks depending on the situation, to the point where it feels weird that it isn’t part of Jacob’s moveset from the get-go. What can you do about it? These shops are greedy on the ship!

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