Starfield will have ‘fewest bugs’ of any Bethesda game, Xbox exec says
Note this down: Starfield will have “the fewest bugs of any game from Bethesda has ever shipped with.” That’s according to Matt Booty, the head of Xbox Game Studios.
Bethesda fans who remember the Fallout series and Elder Scrolls launches are literally licking themselves at this statement. But he laid it on the bar, speaking to Giant Bomb’s Tamoor Hussain and Jeff Grubb, with his boss, Phil Spencer, alongside no less.
Here’s Booty’s full quote:
Todd [Howard, Bethesda Game Studios’ creative director] and the team, I see bug counts, and I’ll just say that, by the numbers, if it shipped today, this would be the, you know, have the fewest bugs of any game from Bethesda has ever shipped with.
It helps that this game is not being released on PlayStation. This platform has a reputation for Bethesda’s RPGs to be difficult. Even those who’ve spent hundreds of hours on Fallout 3, The following are some examples of how to use 4 The following are some examples of how to use Skyrim, The Elder Scrolls 5At launch, PC and Xbox, we still know how dicey those games are. It’s not necessarily a game-breaking bug, but it is definitely an immersion-breaking one, which undermines the deep experience Bethesda Game Studios aims for.
Before Booty’s remark, Spencer said, “The team has definitely matured. They’ve got Fallouts and Skyrims and Elder Scrolls under their belt.”
But then, in an even more inculpatory statement, Spencer said, “Truth be told, when the acquisition closed, this game had a significantly earlier ship date than where we’re actually launching it.”
Well, The following are some examples of how to use’s interesting. Why was the film delayed? twice?
“Sitting down with Todd and the team, and explaining that we want to give this team the time — I think Matt says that we have every QA person in our entire company playing Starfield right now, looking at bug counts, looking at quality where we are,” Spencer said.
There is a method to it. It still sounds like a Pepsi Challenge, given that the vast majority of bugs people encounter in Bethesda games are caused by a large game universe that is impossible to cover in full.
Imagine that this time last Year, EA Orlando, one of the leading developers in gaming, was still developing. Madden NFL 23, were promising that the latest version of the most chaotic and unpredictable sport was “the most polished ever,” and then how that turned out at launch. It’s not the kind of claim I’d be engraving on a belt buckle, is all I am saying.
#Starfield #fewest #bugs #Bethesda #game #Xbox #exec
