Pokémon Scarlet and Violet definitive Tera Raid guide

To getto endgame Tera Raiding in Pokémon Scarlet And Violet, there are quite a few things to know beyond “just bring in a strong Pokémon.” Five- and six-star raids can be difficult, especially if you don’t have the right matchup.

If you want to catch Pokémon with perfect IVs, farm Herba Mystica, or collect rare items like Bottle Caps, you’ll need to take part in high-level Tera Raids, but how do you do it? Time is the most valuable resource in Tera Raids and every time an allied Pokémon faints, the timer goes down significantly. You’ll need strong Pokémon to clear these raids successfully.

Below, we talk about how to build Pokémon for Tera Raids and how to farm Herba Mystica quickly using raids, plus outline some of the most popular meta builds.


Building Pokémon for Tera Raids

While lower-level raids are easy enough to clear with whatever Pokémon you have on hand, higher-level ones can actually be quite tough. That said, you should consider Hyper Training your IVs, EV training, and setting your Pokémon’s nature to one that suits their stats. You also might want to avoid using Pokémon who have lower defensive stats, as you don’t want to waste time by fainting.

Your Pokémon should also be an appropriate level depending on the raid. The levels of Pokémon in Tera Raids are as follows:

  • One-star:Level 12
  • Two-star:Niveau 20
  • Three-star:Niveau 35
  • Four-star: Niveau 45
  • Five-star:Level 75
  • Six-star: Niveau 90
  • Seven-starLevel 100
    (Do not forget that seven-star raids only spawn at events.

Though the Pokémon you Fighting will be high leveled, the Pokémon you opt to Catch will join your team at a lower level (i.e., six-star raid Pokémon being at level 75 instead), so don’t expect to bring home level 90 Pokémon just from clearing a six-star raid.

After beating the Academy Ace Tournament you will no longer be able to access six- or seven-star raids.

That said, you should bring Pokémon who are either at the same or a higher level than the Pokémon you’re fighting against. No one wants to see your 25-level Pikachu fighting in a six star raid. Sorry.


Use type matchups in your favor

Pay attention Type advantages in higher-level raids (Five-, Six- and Seven-Star Raids). It is not an option. It is an essential tactic that you’ll need to utilize to win. Even if you use the high-level Pokémon who excel in the meta, they’ll only end up fainting if they’re weak against the opponent’s moves, costing you time.

You should have a Pokémon that either deal regular or super effective damage to the Tera Type of the raid PokémonThe symbol at the top-right corner of the raid screen indicates that it is a. Your chosen Pokémon should also either take reduced or regular damage from the raid Pokémon.

This being said you have to pay attention to the regular typing of that Pokémon too. If you’re facing a dragon-Tera Type Charizard, it can still know fire- and flying-type moves. While you may be tempted to take your very strong Froslass to counter the dragon-type with ice-type moves, Charizard will use a fire-type move against your Pokémon to wipe it out.

Serebii.net provides additional assistance by providing a list of raid targets as well as the moves that they are allowed to make.

You should be careful about what you pick. The main reason you run out of time and lose in a raid is because your Pokémon (or your teammates’ Pokémon) faint too many times.


Tera Raids: Herba Mystica Farming

Five- and six-star raid targets over a map of Paldea. Gengar, Glalie, Drifblim, and others are under five-star and Vaporeon, Blissey, and others are under six-star.

Graphic by Julia Lee/Polygon. Source images: Game Freak/The Pokemon Company.| Source images: Game Freak/The Pokémon Company, Nintendo

You can farm if you wish Herba MysticaFor the purpose of shining hunting, Tera Raids are a good option. However, there are several raids you can look for. Herba Mystica is only available from raids with five- or six-star stars, and certain Pokémon drop certain Herba Mystica varieties.

Not every Pokémon in five-star raids will drop Herba Mystica, but if they do, they’ll drop it at around a 10% chance per Herba, according to Serebii.net. Every six-star raid Pokémon has a chance to drop Herba Mystica at about 13% per Herba.

Notably, the Pokémon below have a chance to drop every type of Herba Mystica, meaning you can get up to five Herba Mystica in one run if you’re lucky.

five-star raidsLook for Gengar, Blissey, Glalie, Drifblim, Amoonguss, Eelektross, Palafin, CetitanAnd Dondozo.

six-star raidsLook for Vaporeon, Blissey, Amoonguss, Cetitan, DondozoAnd Farigiraf.


High-level Ditto raids

If you are hosting a Ditto raid, select a weak Pokémon, as Ditto will transform into the host’s Pokémon. Magikarp, although it is quite popular, can be any weaker. This will allow you to clear the raid easily — and in the end, you’ll nab a Ditto with a few perfect IVs, which is great for breeding.


Meta Pokémon picks

Iron Hands, Azumarill, and Chansey over a map of Paldea with their respective hold items

Graphic by Julia Lee/Polygon. Source images: Game Freak/The Pokemon Company.| Source images: Game Freak/The Pokémon Company, Nintendo

Realistically, if the type matchup is good and your Pokémon is properly trained, you can use most Pokémon successfully in even high-level Tera Raids. Some players are attracted to certain builds in order to completely destroy raid targets.

Here are some popular picks that we’ve also tested and used:

Belly Drum Iron Hands Raid build

Iron Hands, which can be found in Area Zero. Pokémon Violet exclusive, is a powerful electric- and fighting-type you’ll see often in online raids. If built properly, it can handle six-star raids. The following are the necessary items to set it up:

  • Nature: Adamant
  • Ability:Quark Drive
  • Tera Type:Fighting or Electric
  • EVs: 4 HP/252 Attack/252 Special Defense
    You could also put 252 Defense in instead. Or you can divide EVs across the two defensive stats.
  • IVs:Maximum HP, Speed, Defense, Special Defense and Attack
  • Element held:Punching Glove and Booster Energy
  • Moveset:Belly Drum (learned in level 84), Thunder Punch, Electric Terrain (remembered movement), and Drain Punch. (TM68).

This strategy allows you to use Belly Drum your first turn. It will reduce your HP by half. Then, spam Drain Punch to recover HP. Drain Punch can do a great deal of damage with Punching Glove and restore Iron Hands full health. If the target Pokémon is weak against electric-type moves, you can use Thunder Punch instead, but you should still use Drain Punch to ensure that Iron Hands doesn’t faint.

If you have lots of other Iron Hands in your raid (an occurrence that will happen often if you play online), then you can use Electric Terrain to boost its stats even further, thanks to Iron Hands’ Quark Drive ability. You only need to do this if you and your fellow Iron Hands don’t have the Booster Energy item.

Iron Hands are not recommended for psychic-, fairy or ground-type adversaries.

Huge Power Azumarill raid build

This is another fan favorite you’ll see in tons of online raid battles. You can make it a terrifying water-and-fairy-type destroyer by adding the following.

  • Nature: Adamant
  • Ability: Huge Power
  • Tera Type:Wasser or fairy tale?
  • EVs: 252 HP/252 Attack/4 Defense
  • IVs:Maximum HP, Speed, Defense, Attack and Special Defense
  • Holding item Shell Bell
  • Moveset:Play Rough (learned from level 25), Belly Drum (mirrored eggs move), Liquidation, Helping Hand (learned from level 1)

You will need to have Azumarill Belly Drum hold a Mirror Herb (bought at Delibird Presents), and then delete one of it’s moves. This will give it an open slot for its next move. Put it together with the Hariyama Belly Drum and put it into a picnic. The Azumarill will soon learn Belly Drum after waiting for a while.

This strategy is just like the Iron Hands strat: Use Belly Drum and then use Liquidation or Play Rough to obliterate the target Pokémon. Unlike Iron Hands, Azumarill doesn’t have an HP-draining move, so you’ll need to rely on HP-recovering cheers or its Shell Bell hold item to heal it up.

Please note that this Azumarill design is still buggy as of this writing. When using Play Rough, it may appear that lots of damage is done, but the target Pokémon will “regain” some of its lost HP. While we’re not quite sure what is going on, the amount of damage is still huge despite this error, so don’t be alarmed if it looks like you OHKO’d the target but then it gains 25% of its HP back. The Pokémon Company has acknowledged this bug and says a fix will come in a future update.

Do not bring Azumarill in against poison-, grass-, or electric-type Pokémon.

Raid builder for Eviolite Chansey

This is my personal favourite to use when there are already Iron Hands or Azumarill. The following can be used to support Chansey:

  • Nature:Bold
  • Ability: Healer (Hidden Ability)
  • Tera Type: doesn’t matter
  • EVs: 252 HP/252 Defense/4
  • IVs:Defense, Speed, Defense and Special Defense Maxed HP
  • Holding item Eviolite
  • Moveset:Learning Helping Hand at Level 32, Life Dew at Level 12, Heal Pulse at Level 28 and Soft Boiled at 44

You can also sub out Soft-Boiled for Thunder Wave (TM84) to help restrain the raid Pokémon, but make sure to avoid using this against normal-type targets who may know the move Facade. Facade can do more damage to users who are paralyzed or poisoned. If you’re worried about a raid Pokémon using Taunt, you can give your Chansey a simple offensive move like Echoed Voice.

This strategy is very simple. Keep your team members alive. Spam Life Dew often and take Heal Pulse when a teammate has low HP. If everyone is healthy, you can use Helping Hand to boost up a strong Pokémon instead.

When properly trained, a Chansey with an Eviolite is more bulky than a Blissey. This is why this set-up is recommended.

This strategy works pretty well against all Pokémon (even fighting-types), but will not work in battles with NPC teammates.

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