Marvel’s Midnight Suns full hero list – best team combos

Marvel’s Midnight SunsThe movie features a stellar cast of characters from Marvel, X-Mens, Runaways and other heroes. It can be difficult to pick which Marvel legends you’d like to face off against the Mother of Demons or her troops, given how many Marvel heroes there are. There might be some familiar faces. Learn how to pick the right team for the job with our character guide that explains each hero’s specialty.


The Hunter in a battle pose outside of the Abbey

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Hunter

Specialty: All-rounder

Hunter is the sole hero of Marvel’s Midnight SunsYou can have anyone fill in any of the roles on your squad. You can customize their deck to target damage, control or support. The Hunter’s abilities follow three branches: Light, DarkPlease see the following: Energie. The light abilities, which are supportive and more focused on healing and instilling heroism, are better. Dark abilities can cause a lot more damage than good, and this is at the expense of your health and ability to use cards. For a more balanced approach, power abilities balance defense and offense.

Also, the Hunter has two passive abilities: “Collars” and “Suits.” Collars will grant you abilities as you play cards from a certain branch (Light or Dark), with the abilities are more effective the more branch cards you’re using. You can unlock additional combat suits by using Suits, which gives you a passive ability. Note, you can choose which passive to use no matter which suit you’re wearing.

Since the Hunter can be tailored to any role, they’ll work in any squad. You can build your favourite Hunter deck and surround them by heroes to fill in the gaps.


Doctor Strange levitating in the air performing hand signs

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Doctor Strange

Specialty:Assistance

Doctor Strange is an ally whose talents focus on supporting others. heroism — gained by playing Attack and Skill cards. His abilities will increase as you acquire more heroism. The cards he has will become stronger and have more damage or effects. Since his enhanced abilities require a lot of heroism, you’ll need a hero that produces a lot of heroism, which Doctor Strange can also do. His passive ability, “Greater Good,” has a chance to generate heroism at the start of every turn, and his cards are great at building up heroism.

Although his abilities focus around heroism, that’s not everything that Doctor Strange is capable of. Doctor Strange can boost your card playing, draw cards, as well as offer a range of buffs, including stealth, mitigation, and stealth. Doctor Strange can be used in all teams, however it is most useful in those that have high levels of heroism generation.


Blade in the air shooting his gun in a stone ring that has wooden training dummies

Image: Firaxis Games/2K Games by Johnny Yu for Polygon

Blade

Specialty:Injuries

Blade’s priority on a mission is to make his opponents bleed and drain their lifeforce over time. Blade is a Dhampir, a half-man and half-vampire. His abilities are focused around BloodBleeding will inflict damage on enemies over time. His other specialization, Bleeding, works alongside it. The life-changing opportunity. Blade can continue to damage enemies and heal as long as the battle continues.

Blade’s role as a damage dealer is one that requires a lot more support and control capabilities. You should consider bringing a backup character to help Blade with his mission. They can boost his damage output or cover his flaws.


Captain Marvel flying through the air ready to attack

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Captain Marvel

Specialty: Damage/Tank

Captain Marvel works as a damage agent because of this. Binary state, Captain Marvel’s unique ability. After using the “Go Binary” card, Captain Marvel’s damage output doubles and she gains a lot of block. She’ll lose her binary state once her block reaches zero, but she has a lot of abilities that build up mitigation, which will prolong her damage boost. Captain Marvel can also be used as a tank because of her block generation and ability to taunt others.

Captain Marvel can do a lot of damage but needs to have the right people around to maximize her potential. To extend her binary state, surround her with support allies who can help her block more damage and generate heroism.


Iron Man charging up an attack in a spar session in some gothic outdoor setting.

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Iron Man

Specialty:Utility

Iron Man’s cards are all about redraws. Cards with the “Redraw to Upgrade” effect won’t be discarded as you draw them; instead, they’ll evolve into a stronger version. The downside to this is that redraws will be used mostly for Iron Man, which can leave your hand full of cards that you won’t be able to play. Iron Man’s passive ability, “I’ll Handle This,” allows him to create redraws for his own use. This’ll help you manage your hand, and replace some cards with others that have more of an immediate effect.

Iron Man can be used in all squads. But his most valuable friends are those who give him even more redraws. His most suitable partner isn’t a hero but any item that can generate redraws.


Nico Minoru floating on her magic staff by some training dummies and a portal in the background

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Nico Minoru

Specialty: Support/Damage

Many of Nico Minoru’s abilities utilize RouletteIt adds some randomness to her game. The effects of roulette cards are unknown until they’re drawn, but that uncertainty is balanced by the strength of her abilities. Nico has a great ability to draw cards and debuff enemies. Her damage-dealing capabilities are among the most powerful in the game. However, they tend to target random foes. What’s the trick? Use her talents to reduce the random element After you’ve whittled down the field of potential targets.

Nico makes a great support character for heroes and teams who rely on heroism. Ghost Rider and Captain Marvel appreciate her ability to bring down the costs of heroism.


Ghost Rider throwing out his chained weapon which is also on fire by the way very dangerous. Also right next to a house!

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Ghost Rider

Specialty:Injuries

Ghost Rider’s goal is to defeat as many enemies as possible. His Souls With each kill, his health meter will be filled and, when it is full, will allow him to increase his max health. His abilities can be traded for some health and cards, which is why the bonus health is so welcome. When the souls meter is maxed out, you’ll automatically get a “Save Your Souls Ability that increases in power with each use. Ghost Rider would like to score KOs before the end of his bonus life to add Drain Souls and to boost his health.

The heroism cost for each Drain Souls use goes up one. Ghost Rider should be paired with someone who can help build up heroism and healing.


Magik leaping into the air with her sword in a stone ring

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Magik

Specialty:Control

Magik is the most powerful control hero. Marvel’s Midnight Suns. Her portal ability allows you to place enemies wherever they may be on the battlefield. This will allow them to position themselves for the best follow up attacks from your allies. Because you only have one move per turn, positioning the enemies so that your heroes don’t have to move to line them up is an extremely efficient tactic. You’ll save your valuable move to be used for environmental attacks, which she excels at.

Magik works well with any hero, but it is best when they have area-of-effect abilities. You can quickly get your enemy to a single spot and then strike them with an AOE maneuver.


Spider-Man slinging through the air without any webs somehow

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Spider-Man

Specialty:Distributed damage

The web-slinging superhero Spider-Man joins the team after the story mission “Spidermaaaans” in act one. His style of play focuses on defeating enemies, without the use of card games or heroicism. Many of Spider-Man’s abilities have Quick, which refunds your card play if you KO someone, while his passive ability, “Get the house down,” can refund the heroism cost of his environmental attacks.

Spider-Man is a skilled at defeating low-health enemies and minions, but he struggles to take out high-health targets. Spider-Man should be part of your team. You need a hero that can deal a lot to one target.


Captain America throwing his shield while floating in the air with some wooden training dummies in the background.

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Captain America

Specialty: Tank/Damage

Captain America offers his assistance after the story mission “Some Assembly Required” in act one. Cap is one among the top tanks. Marvel’s Midnight SunsHe can create large blocks and draw attention to enemies with taunting. His block can also be used to deal damage. He has the most powerful damage-dealing capabilities. All this said, it’s easy to take on more than you can handle.

Some of Captain America’s greatest synergies include heroes who can give him even more block — like Iron Man and Doctor Strange — or heroes that play best dishing out as much damage as possible without having to worry about their enemies.


Wolverine in the air with his claws out

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Wolverine

Specialty:Tank/Distributed Damage

Wolverine is available for missions after the story mission “The Changing Face of Evil” in act two. Wolverine can taunt enemies, heal by lifesteal and is self-sustaining. Although he’s great at spreading the damage over many targets and can deal significant single-target damage, Wolverine is also very good at dealing high levels of damage. Full Combo effect, which causes his chain abilities — attacks that can be spread out to multiple targets or the same target multiple times — to do an additional effect when used on a single target.

Wolverine’s passive, “The Healing Factor,” restores some of his health whenever his cards are redrawn, so make sure to bring combat items that provide extra redraws. Because of his chain abilities, he works well with allies who buff attacks.


Wanda Maximoff AKA the Scarlet Witch in a gothic setting in an attack motion

Image by Johnny Yu, Polygon: Firaxis Games/2K Games

Scarlet Witch

Specialty: AOE-related Damage

Scarlet Witch arrives at the Abbey after the story mission “Skin Deep” in act two. Scarlet Witch, a skilled AOE damage dealer and ranger, thrives when she is in the middle of battle. Many of her abilities literally use her as the center point of a team, so she’ll need to be positioned in between her enemies for best effect. Her passive ability, “Wrong Time, Wrong Place,” also wants you to get up close and personal because it can apply negative status effects to nearby enemies.

Scarlet Witch’s favorite partners involve those who can generate extra moves, which allows her to efficiently use her abilities. She’ll also need a hero that has high single-target damage because she isn’t as effective against enemies with high health pools.

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