Jump Force: Digital Sales Of The Title And Online Service Set To End Next Year

Do you remember the excitement around Jump Force from a few years ago? Both anime and brawler lovers came together in order to share their favourite battles/fantasy fighting scenes from many series. Or, they embarked on a brand new fighting experience with a huge roster of characters. Although Jump Force was not available for purchase in 2019, I do recall writing a short bio of each Jump Force character. Game InformerAssisting intern. It was amazing to see how many licensed anime programs were being included in the game. I also felt exhausted after writing so many dossiers. However, early next year Jump Force’s digital availability and online services are coming to an end in the Americas.

Bandai Namco US has released an a short statement and fact sheet on Twitter today to break the news and provide any extra details for fans that have plans to play the game after the discontinuation date, “Our sincere thanks goes out to all Jump Force players and fans for their support; but with all good things, they must come to an end,” the Tweet reads. “Jump Force’s availability through digital purchase in the Americas will end on 2/7/2022 at 5 PM PST.” This decision applies to the PlayStation 4, Xbox One, Nintendo Switch, and PC regular/deluxe versions of the game.

Additionally, here’s all the content that’ll no longer be available:

  • Logging into the multiplayer lobby
  • Online Events
  • Clan Functions
  • Viewing the Notice Board
  • View the leaderboards
  • Reward counter: Accept rewards
  • Shop in-game
  • Only this feature will be offered until 2022/8/1
  • Online Ranked Match

And here’s the content that’ll still be accessible:

  • Offline content
  • Online battles (Except Ranked Match)
  • DLC (DLCs bought before the sale will be still available after the online service has ended.

Sadly, our own Kyle Hilliard didn’t enjoy Jump Force. He gave the game a 6/10 and concluded his review stating, “For all the harm the middling presentation does to Jump Force, the fighting does have satisfying explosive moments and the online versus mode does work well. The combat is rich and varied, but I never found it compelling or exciting enough to make me want to fight again. Mostly I was just happy to not have to repeat a fight when I won, even if I was performing iconic attacks from some of my favorite anime.”

If you’re an anime fan that’s always been interested in Jump Force but never found the time to grab a copy, now might be your only chance; the clock is counting down!


Do you feel sad for Jump Force? What were/are your feelings on Bandai Namco’s anime crossover fighting game?

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