Grand Theft Auto V Aka GTA V – [Top Selling Game]
Grand Theft Auto V: Introduction
Gaming in this century
has come a long way; people who play games and keep track of the gaming world
know firsthand how far it progressed. Many companies are responsible for
releasing revolutionary games that helped modern-day gaming come to where it is
at today, among them is Rockstar games. Those who keep track of the gaming
scenario have all heard of Rockstar games.
Rockstar Games is an
American video game publisher based in New York City. The company was
established in December 1998 as a subsidiary of Take-Two Interactive, and as
the successor to BMG Interactive, a dormant video game publisher of which
Take-Two had previously acquired the assets. And from this company came the
Game we will be talking about today, the very popular and one of the
highest-rated games of all time GTA V.
Before we dive into what Grand Theft Auto V is, let us have a look at what are the specifications for playing this Game across several platforms.
- Grand
Theft Auto V System Requirements (Minimum)
CPU: Intel Core 2 Quad
CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @
2.5GHz
CPU SPEED: Info
RAM: 4 GB
OS: Windows 10 64 Bit,
Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows
Vista 64 Bit Service Pack 2*
VIDEO CARD: NVIDIA
9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
PIXEL SHADER: 4.0
VERTEX SHADER: 4.0
SOUND CARD: 100%
DirectX 10 compatible
FREE DISK SPACE: 72 GB
DEDICATED VIDEO RAM: 1
GB
- Grand
Theft Auto V Recommended Requirements
CPU: Intel Core i5 3470
@ 3.2GHz (4 CPUs) / AMD X8 FX-8350 @ 4GHz (8 CPUs)
CPU SPEED: Info
RAM: 8 GB
OS: Windows 10 64 Bit,
Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
VIDEO CARD: NVIDIA GTX
660 2GB / AMD HD 7870 2GB
PIXEL SHADER: 5.0
VERTEX SHADER: 5.0
SOUND CARD: 100%
DirectX 10 compatible
FREE DISK SPACE: 72 GB
DEDICATED VIDEO RAM: 2
GB
GTA V For Playstation:
GTA 5 is also available for PS4, and above but does not run as smooth on older models, it is not available for mobiles. Still, there are some ways to bypass the restrictions and play on high-end mobiles.
So now that we know
what the requirements are to run GTA V let us focus on what GTA 5 is and how do
you play this Game.
Grand Theft Auto V is
a 2013 action-adventure game developed by Rockstar North and published by
Rockstar Games. It is the first main entry in the Grand Theft Auto series since
2008’s Grand Theft Auto IV. The Game starts in the fictional state of San
Andreas (based on South California). The single-player story follows three
criminals and their efforts to commit heists while under pressure from a
government agency and influential crime figures. The open-world design lets
players roam freely around the countryside of San Andreas and fictional city
Los Santos (based on Los Angeles).
The Game starts from a
third-person or first-person perspective, and its world is navigated on foot or
by vehicle. Players control the three lead protagonists throughout
single-player and switch among them, both during and outside missions. The
story focuses on the heist sequences, and many tasks involve shooting and
driving gameplay. A “wanted” system governs the aggression of law
enforcement response to players who commit crimes. Grand Theft Auto Online, the
Game’s online multiplayer mode, lets up to 30 players engage in a variety of
different cooperative and competitive game modes.
The Game was created
soon after Grand Theft Auto IV’s release. The development team took ideas from
their previous projects such as Red Dead Redemption and Max Payne 3 and
designed the Game around three lead protagonists to innovate on the core
structure of its predecessors. Much of the development work constituted the
open world’s creation, and several team members conducted field research around
California to capture footage for the design team. The Game’s soundtrack
features an original score composed by a group of producers who collaborated
over several years.
It was released in September 2013 for PlayStation 3 and Xbox 360 in November 2014 for PlayStation 4 and Xbox One, and in April 2015 for Microsoft Windows.
Grand theft Auto V
like its predecessors is an action-adventure game; the Game is playable from
both first and third-person perspectives. Players complete missions linear
scenarios with set objectives to progress through the story. Outside of the
tasks, players may freely roam the open world. Composed of the San Andreas open
countryside area, including the fictional Blaine County, and the fictional city
of Los Santos, the world is much larger in area than earlier entries in the
series. It is available to explore after the Game starts without any
restriction, but story progress unlocks more gameplay content.
Players can use their
hands, firearms, and explosives to fight with their enemies. They can also
walk, run, jump, swim, and use vehicles to navigate the world. New cars exist
like fixed-wing aircraft; because the map is significantly more extensive and
different from previous versions of the Game. If a player takes damage and gets
low, their health regenerates to half overtime; If their health depletes,
ultimately, spawns at nearby hospitals.
If a player commits
crimes, a wanted meter pops up on the screen, and law enforcement agencies
respond, the five stars on the wanted meter deploy helicopters and swat teams
try to dispatch you lethally. One thing to be considerate about is the meter
will drop to a cooldown mode and eventually go away if you manage to avoid the
line of sight of police officers shown on the minimap.
The single-player mode let’s player’s control three characters: Michael De Santa, Trevor Philips, and Franklin Clinton. All of the criminals whose stories interconnect as they complete missions. Some missions complete with only one character, and others feature two or three. Outside the tasks, players may switch between characters at will by a directional compass on the HUD. The Game may switch roles automatically during missions to complete specific objectives.
A character’s compass avatar flash red if he is in danger and needs help, and flash white if he has a strategic advantage. The more difficult heist missions require aid from AI-controlled accomplices with unique skill sets like computer hacking and driving. Some heists afford multiple strategies; in a holdup mission, players may either stealthily subdue civilians with an incapacitating agent or conspicuously storm the venue with guns drawn.
Each character has a set of 8 skills that represent their ability in something like driving or shooting. These skills improve through play, but each character has a skill with expertise by default like Trevor and his skill to fly. The eighth “special” skill determines the effectiveness in performing an ability that is unique to each respective character. Michael enters bullet time in combat, Franklin slows down time while driving, and Trevor deals double the damage to enemies while taking half as much in battle. A meter on each character’s HUD depletes when an ability is being used and regenerates when players perform skillful actions (for example, drifting in vehicles as Franklin or performing headshots as Michael).
While free-roaming the
game world, players may engage in context-specific activities such as scuba
diving and BASE jumping. Each character has a smartphone for contacting
friends, for starting operations and which gives access to the in-game
Internet. The Internet lets players trade in stocks via a stock market. Players
may purchase properties such as garages and businesses, upgrade the weapons and
vehicles in each character’s arsenal. Players may also visit places such as
cinemas and strip clubs. Players can also customize their appearance by
purchasing outfits, haircuts, and tattoos.
With gameplay discussed above now let us dive into the plot of this fantastic Game. Michael Townley, Trevor Philips, and Brad Snider partake in a botched robbery in Ludendorff, North Yankton. Fast forward nine years and Michael is living under witness protection with his family in Los Santos. Across town, gangbanger Franklin Clinton is working for a corrupt Armenian car salesperson and meets Michael while attempting to illegally repossess his son’s car; the two later become friends. When Michael finds his wife Amanda sleeping with her tennis coach, he and Franklin chase the coach to a mansion, which Michael destroys in anger.
The owner turns out to
be the girlfriend of Martin Madrazo, a Mexican drug lord who demands
compensation to avoid further violence. Michael returns to a life of crime to
obtain the money, enlisting Franklin as an accomplice. With the help of
Michael’s old friend Lester Crest, a disabled hacker, they perform a jewelry
shop heist to pay off the debt. Trevor, who now lives in a trailer park on the
outskirts of Los Santos, hears of the heist and realizes that it was Michael’s
handiwork; Trevor had believed that Michael was killed in their ruined robbery
nine years ago. Trevor surprises Michael and reunites with him, after tracking
down his home.
As time goes on, the
personal lives of the protagonists begin to go out of control. Michael’s
increasingly disturbing behavior prompts his family to leave him. When he
becomes a movie producer at film studio Richards Majestic, Michael comes into
conflict with Devin Weston, a self-made billionaire venture capitalist, and
Michael thwarts corporate raider, who vows revenge after his attempts to shut
down the studio. Franklin, meanwhile, rescues his friend Lamar Davis from a
gangster and former friend Harold “Stretch” Joseph, who repeatedly
attempts to kill Lamar to prove himself to his new brethren. At the same time,
Trevor’s reckless efforts to show his dominance over various black markets in
Blaine County see him waging war against The Lost outlaw motorcycle club,
several Latin American street gangs, rival meth dealers, hillbillies, private
security firm Merryweather, and Triad kingpin Wei Cheng.
Federal Investigation
Bureau (FIB) agents Dave Norton and Steve Haines contact Michael and demand
that he perform a series of operations to undermine a rival agency, the International
Affairs Agency (IAA). Under Steve’s direction and with Lester’s help, they
attack an armored convoy carrying funds intended for the IAA and steal an
experimental chemical weapon from an IAA-controlled lab. As Steve comes under
increasing scrutiny, he forces Michael and Franklin to erase any evidence
against him from the FIB servers. Michael takes the opportunity to wipe the
data on his activities, destroying Steve’s leverage over him.
Eventually, Michael,
Trevor, Franklin, and Lester start planning their most daring feat ever:
raiding the Union Depository’s gold bullion reserve. By this time, Michael
comes to terms with his family. However, Trevor discovers that Brad was not
imprisoned as led to believe, but killed during the Ludendorff heist and buried
in the grave marked for Michael. Trevor’s feelings of betrayal cause friction
within the group and threaten to undermine their Union Depository plans. Steve
betrays Michael and Dave, and they become caught in a stalemate between the
FIB, IAA, and Merryweather. Trevor, feeling that he is the only one who has the
right to kill Michael, comes to their aid. Despite not forgiving Michael,
Trevor agrees to perform the Union Depository heist and part ways with him
afterward.
The heist completed
successfully, but Franklin is then approached separately by Steve and Dave, who
contend that Trevor is a liability, and Devin, who wants retribution for
Michael’s betrayal. Franklin has three choices: kill Trevor, kill Michael, or
attempt to save both in a suicide mission. Should Franklin choose to kill
either Michael or Trevor, he ceases contact with the man he spares and returns
to his old life. Otherwise, the trio withstands an onslaught from the FIB and
Merryweather before going on to kill Steve, Stretch, Wei, and Devin. Michael
and Trevor reconcile, and the three cease working together but remain friends.
From its release GTA V
took the entire gaming world by storm, the Game broke industry records and soon
became the fastest-selling entertainment product in history, earning $800
million in its first day and $1 billion in its early three days. It received
widespread critical acclaim, with praise directed at its multiple protagonist
design, open world, presentation, and gameplay. It earned year-end accolades,
including Game of the year awards from various gaming publications. It ranks as
the third best-selling video game of all time, with over 115 million copies
shipped and one of the most financially successful games of all time, with
about $6 billion in worldwide revenue.
Below is the list of
accolades of GTA V from its release to the present day.
Accolades
Date | Award | Category | Recipient(s) and Nominee(s) | Result |
13 December 2011 | 2012 Spike Video Game Awards |
Most Anticipated Game |
Grand Theft Auto V | Won |
25 October 2013 | 31st Golden Joystick Awards | Game of the Year | Grand Theft Auto V | Won |
2 December 2013 |
18th Satellite Awards |
Outstanding Action / Adventure Video Game |
Grand Theft Auto V | Nominated |
3 December 2013 | Good Game Awards 2013 | Best Game | Grand Theft Auto V | Nominated |
3 December 2013 | Good Game Awards 2013 |
Most Memorable Moment |
Looking out over Los Santos as Trevor |
Nominated |
3 December 2013 | Time‘s 25 Best Video Games of 2013 | Best Video Game | Grand Theft Auto V | Won |
4 December 2013 | 5th Annual Inside Gaming Awards | Game of the Year | Grand Theft Auto V | Won |
4 December 2013 | 5th Annual Inside Gaming Awards | Most Immersive | Grand Theft Auto V | Won |
4 December 2013 | 5th Annual Inside Gaming Awards | Best Voice Acting | Grand Theft Auto V | Nominated |
4 December 2013 | 5th Annual Inside Gaming Awards | Best Trailer | Franklin Trailer | Nominated |
4 December 2013 | 5th Annual Inside Gaming Awards | Gamers’ Choice | Grand Theft Auto V | Nominated |
7 December 2013 |
Cheat Code Central’s 7th Annual Cody Awards |
Studio of the Year |
Rockstar North |
Runner-Up |
7 December 2013 |
Cheat Code Central’s 7th Annual Cody Awards |
Game of the Year | Grand Theft Auto V | Nominated |
7 December 2013 | Cheat Code Central’s 7th Annual Cody Awards | Best Sound | Grand Theft Auto V | Nominated |
7 December 2013 |
Cheat Code Central’s 7th Annual Cody Awards |
Best Male Character |
Trevor Philips |
Nominated |
7 December 2013 |
Cheat Code Central’s 7th Annual Cody Awards |
Best Xbox Game | Grand Theft Auto V | Nominated |
7 December 2013 |
Cheat Code Central’s 7th Annual Cody Awards |
Best Action/Adventure Game |
Grand Theft Auto V | Nominated |
7 December 2013 |
Spike VGX 2013 |
Game of the Year | Grand Theft Auto V | Won |
7 December 2013 |
Spike VGX 2013 |
Best Soundtrack | Grand Theft Auto V | Won |
7 December 2013 |
Spike VGX 2013 |
Studio of the Year |
Rockstar North |
Nominated |
7 December 2013 |
Spike VGX 2013 |
Best Action Adventure Game |
Grand Theft Auto V | Nominated |
7 December 2013 |
Spike VGX 2013 |
Best Xbox Game | Grand Theft Auto V | Nominated |
7 December 2013 |
Spike VGX 2013 |
Best PlayStation Game |
Grand Theft Auto V | Nominated |
7 December 2013 |
Spike VGX 2013 |
Best Voice Actor |
Steven Ogg as Trevor Philips |
Nominated |
7 December 2013 |
Spike VGX 2013 |
Best Song in a Game |
“ADHD” by Kendrick Lamar |
Nominated |
7 December 2013 |
Spike VGX 2013 |
Best Song in a Game | “Sleepwalking” by The Chain Gang of 1974 | Nominated |
7 December 2013 |
Spike VGX 2013 |
Character of the Year |
Trevor Philips |
Nominated |
9 December 2013 |
Slant Magazine‘s 25 Best Video Games of 2013 |
Best Video Game | Grand Theft Auto V | Won |
15 December 2013 | GameSpot‘s Game of the Year 2013 Awards |
Xbox 360 Game of the Year |
Grand Theft Auto V | Won |
13 December 2013 | GameSpot‘s Game of the Year 2013 Awards | PS3 Game of the Year | Grand Theft Auto V | Nominated |
19 December 2013 | GameSpot‘s Game of the Year 2013 Awards | Game of the Year | Grand Theft Auto V | Nominated |
17 December 2013 | Canada.com‘s Top video games of 2013 | Best Xbox Game | Grand Theft Auto V | Won |
17 December 2013 |
Game Revolution‘s Best of 2013 Awards |
Best Developer |
Rockstar North |
Nominated |
17 December 2013 |
Game Revolution‘s Best of 2013 Awards |
Biggest Disappointment |
Grand Theft Auto Online | Nominated |
20 December 2013 |
Game Revolution‘s Best of 2013 Awards |
Game of the Year | Grand Theft Auto V | Nominated |
18 December 2013 | CNET‘s 15 Best Video Games of 2013 | Best Video Game | Grand Theft Auto V | Won |
19 December 2013 | The New Zealand Herald‘s 2013 in review | Best Game | Grand Theft Auto V | Second |
20 December 2013 |
Digital Spy‘s best games of 2013 |
Best Game | Grand Theft Auto V | Fifth |
20 December 2013 | Entertainment Weekly | Best Game | Grand Theft Auto V | Third |
20 December 2013 |
The Guardian‘s Top 25 video games of 2013 |
Best Game | Grand Theft Auto V | Fourth |
20 December 2013 | Wired‘s Top 10 Best Videogames of 2013 | Best Game | Grand Theft Auto V | Eighth |
21 December 2013 | Hardcore Gamer‘s Game of the Year Awards 2013 |
Best Original Soundtrack |
Grand Theft Auto V | Won |
21 December 2013 | Hardcore Gamer‘s Game of the Year Awards 2013 | Best New Character |
Trevor Philips |
Nominated |
21 December 2013 | Hardcore Gamer‘s Game of the Year Awards 2013 | Best Writing | Grand Theft Auto V | Nominated |
21 December 2013 | Hardcore Gamer‘s Game of the Year Awards 2013 |
The Sequel of Sequels |
Grand Theft Auto V | Nominated |
21 December 2013 | Hardcore Gamer‘s Game of the Year Awards 2013 | Most Disappointing | Grand Theft Auto Online | Nominated |
23 December 2013 | Hardcore Gamer‘s Game of the Year Awards 2013 | Game of the Year | Grand Theft Auto V | Runner-Up |
23 December 2013 | Hardcore Gamer‘s Game of the Year Awards 2013 | Best Developer |
Rockstar North |
Nominated |
21 December 2013 | IGN Australia’s Top 12 Games of 2013 | Best Game | Grand Theft Auto V | Second |
24 December 2013 | Destructoid‘s Best of 2013 |
Best Multiplatform Game |
Grand Theft Auto V | Won |
24 December 2013 | Destructoid‘s Best of 2013 | Community Choice | Grand Theft Auto V | Runner-Up |
24 December 2013 | Destructoid‘s Best of 2013 | Game of the Year | Grand Theft Auto V | Nominated |
24 December 2013 | Destructoid‘s Best of 2013 | Best Story | Grand Theft Auto V | Nominated |
24 December 2013 | Destructoid‘s Best of 2013 | Best Action Game | Grand Theft Auto V | Nominated |
24 December 2013 | Destructoid‘s Best of 2013 | Best Character |
Trevor Philips |
Nominated |
24 December 2013 | Destructoid‘s Best of 2013 | Best Soundtrack | Grand Theft Auto V | Nominated |
24 December 2013 |
Giant Bomb‘s 2013 Game of the Year Awards |
Best New Character | Lamar Davis | Won |
24 December 2013 |
Giant Bomb‘s 2013 Game of the Year Awards |
Best Music | Grand Theft Auto V | Nominated |
26 December 2013 |
Ars Technica |
Best Game | Grand Theft Auto V | Fourth |
26 December 2013 | Edge Awards 2013 | Best Game | Grand Theft Auto V | Won |
28 December 2013 | Edge Awards 2013 | Best Audio Design | Grand Theft Auto V | Runner-Up |
30 December 2013 | Edge Awards 2013 | Studio of the Year |
Rockstar North |
Won |
29 December 2013 | EGM‘s Best of 2013 | Best Game | Grand Theft Auto V | Second |
31 December 2013 | Telegraph Video Game Awards 2013 | Best Art Direction | Aaron Garbut | Won |
31 December 2013 | Telegraph Video Game Awards 2013 |
Best Technical Achievement |
Grand Theft Auto V | Won |
31 December 2013 | Telegraph Video Game Awards 2013 | Game of the Year | Grand Theft Auto V | Nominated |
31 December 2013 | Telegraph Video Game Awards 2013 | Best Director |
Leslie Benzies |
Nominated |
31 December 2013 | Telegraph Video Game Awards 2013 | Best Script |
Dan Houser |
Nominated |
31 December 2013 | Telegraph Video Game Awards 2013 | Best Performer |
Steven Ogg as Trevor Philips |
Nominated |
31 December 2013 | Telegraph Video Game Awards 2013 | Best Original Score |
Tangerine Dream, Woody Jackson, Oh No, The Alchemist |
Nominated |
31 December 2013 | Telegraph Video Game Awards 2013 | Best Developer |
Rockstar North |
Nominated |
1 January 2014 | The Escapist Awards 2013 |
Best Action-Adventure Game |
Grand Theft Auto V | Nominated |
7 January 2014 | GameTrailers Game of the Year Awards 2013 | Best Multiplayer | Grand Theft Auto Online | Won |
7 January 2014 | GameTrailers Game of the Year Awards 2013 | Best Multiplatform | Grand Theft Auto V | Won |
3 January 2014 | GameTrailers Game of the Year Awards 2013 | Game of the Year | Grand Theft Auto V | Nominated[a] |
7 January 2014 | GameTrailers Game of the Year Awards 2013 | Game of the Year | Grand Theft Auto V | Nominated |
7 January 2014 | GameTrailers Game of the Year Awards 2013 | Best Soundtrack | Grand Theft Auto V | Nominated |
7 January 2014 | GameTrailers Game of the Year Awards 2013 |
Best Third Person Shooter |
Grand Theft Auto V | Nominated |
9 January 2014 |
14th Annual Game Developers Choice Awards |
Best Technology | Grand Theft Auto V | Won |
9 January 2014 |
14th Annual Game Developers Choice Awards |
Game of the Year | Grand Theft Auto V | Nominated |
9 January 2014 |
14th Annual Game Developers Choice Awards |
Best Audio | Grand Theft Auto V | Nominated |
9 January 2014 |
14th Annual Game Developers Choice Awards |
Best Design | Grand Theft Auto V | Nominated |
9 January 2014 | IGN‘s Best of 2013 |
Best Xbox 360 Action Game |
Grand Theft Auto V | Won |
9 January 2014 | IGN‘s Best of 2013 |
Best Xbox 360 Multiplayer Game |
Grand Theft Auto V | Won |
9 January 2014 | IGN‘s Best of 2013 |
Best Xbox 360 Graphics |
Grand Theft Auto V | Won |
9 January 2014 | IGN‘s Best of 2013 | Best Xbox 360 Sound | Grand Theft Auto V | Won |
9 January 2014 | IGN‘s Best of 2013 | Best Xbox 360 Game | Grand Theft Auto V | Won |
9 January 2014 | IGN‘s Best of 2013 | Best PS3 Action Game | Grand Theft Auto V | Won |
10 January 2014 | IGN‘s Best of 2013 |
Best Overall Action Game |
Grand Theft Auto V | Won |
9 January 2014 | IGN‘s Best of 2013 | Best Xbox 360 Story | Grand Theft Auto V | Nominated |
9 January 2014 | IGN‘s Best of 2013 |
Best PS3 Multiplayer Game |
Grand Theft Auto V | Nominated |
9 January 2014 | IGN‘s Best of 2013 | Best PS3 Sound | Grand Theft Auto V | Nominated |
9 January 2014 | IGN‘s Best of 2013 | Best PS3 Story | Grand Theft Auto V | Nominated |
9 January 2014 | IGN‘s Best of 2013 | Best PS3 Game | Grand Theft Auto V | Nominated |
10 January 2014 | IGN‘s Best of 2013 | Game of the Year | Grand Theft Auto V | Nominated |
10 January 2014 | IGN‘s Best of 2013 |
Best Overall Multiplayer Game |
Grand Theft Auto V | Nominated |
10 January 2014 | IGN‘s Best of 2013 |
Best Overall Graphics – Technology |
Grand Theft Auto V | Nominated |
14 January 2014 | Polygon‘s Games of the Year 2013 | Game of the Year | Grand Theft Auto V | Seventh |
21 January 2014 | GamesRadar‘s Game of the year 2013 | Game of the Year | Grand Theft Auto V | Fourth |
13 March 2014 |
10th British Academy Video Games Awards |
Action & Adventure |
Grand Theft Auto V | Nominated |
13 March 2014 |
10th British Academy Video Games Awards |
Audio Achievement | Grand Theft Auto V | Nominated |
13 March 2014 |
10th British Academy Video Games Awards |
Best Game | Grand Theft Auto V | Nominated |
13 March 2014 |
10th British Academy Video Games Awards |
British Game | Grand Theft Auto V | Won |
13 March 2014 |
10th British Academy Video Games Awards |
Game Design | Grand Theft Auto V | Won |
13 March 2014 |
10th British Academy Video Games Awards |
Game Innovation | Grand Theft Auto V | Nominated |
13 March 2014 |
10th British Academy Video Games Awards |
Multiplayer | Grand Theft Auto Online | Won |
13 March 2014 |
10th British Academy Video Games Awards |
Performer |
Steven Ogg as Trevor Philips |
Nominated |
13 March 2014 |
10th British Academy Video Games Awards |
Story | Grand Theft Auto V | Nominated |
5 December 2014 |
The Game Awards 2014 |
Best Remaster | Grand Theft Auto V | Won |
10 December 2014 | GameSpot‘s Game of the Year 2014 Awards |
Best Reissue of the Year |
Grand Theft Auto V | Won |
15 November 2019 | 2019 Golden Joystick Awards | Best Game Expansion | Grand Theft Auto Online — The Diamond Casino & Resort | Won |
Now
that we had a glimpse of all the accolades GTA 5 has received over the years,
let’s learn about at what amount it is available for purchase if someone
decides to buy it and some popular streamers who stream this game. It’s
currently available in the US for $80 on disc and $85 digitally for PS4, Xbox
One, and PC.
GTA
V Premium Online Edition comes with the base game, which includes its fantastic
single-player campaign that holds up exceedingly well even five years since its
debut. It also includes GTA Online — GTA V’s multiplayer component.
Apart
from these two, the Premium Online Edition also comes with the GTA V Criminal
Enterprise Starter Pack for GTA Online, which has the following:
GTA V Criminal
Enterprise Starter Pack
- GTA$ bonus cash:
GTA$1,000,000 - Property: Maze Bank
West Executive Office, Paleto Forest Gunrunning Bunker, Senora Desert Counterfeit
Cash Factory, Great Chaparral Biker Clubhouse, 1561 San Vitas Street Apartment,
1337 Exceptionalists Way 10 Car Garage - Vehicles: Dune FAV,
Maibatsu Frogger, Enus Windsor, Obey Omnis, Coquette Classic Turismo R, Pegassi
Vortex, Huntley S, Western Zombie Chopper, Banshee - Weapons, Clothing, and
Tattoos: Compact Grenade Launcher, Marksman Rifle, Compact Rifle, Stunt Race,
and Import/ Export Outfits, Biker Tattoos - This content is only
accessible in GTA Online and not in the GTA V single-player campaign. The
content, including vehicles, are marked free in-game and has no trade-in value.
Below are some popular streamers who play GTA V daily you can go check them out:
STREAMERS:
Popular live Streamers in GTA V:
- Lord_Kebun
- Summit1g
- LIRIK
- Honeyman
- Timmac
- Buddha
- Ziggy
- Vader
- Ashlynn
- MOONMOON_OW
Now
that we discussed the upsides of the game let us look at some controversies and
downsides of the game.
Many who play GTA V are aware of its several controversies related to the violence in-game and its depiction of women. There is a mission where players are required to torture a hostage to get information using torture equipment; this sparked outrage and was criticized heavily by politicians and anti-torture groups. The depiction of women in the game was disliked by many, and many people protested online with negative comments.
Television personality Karen Gravano and actress Lindsay Lohan both filed lawsuits against Rockstar in the allegation that characters in the game originated on their likenesses (Their lawsuits got dismissed). Even the Australian department store target pulled the game from 300 of their stores after change.org raised a petition against how women got portrayed in the game.
*Above
written lines are facts collected from several websites and not in any way our
statements.
Below are some shocking facts about the game
Facts on GTA V:
- A Mission Featuring Michael And Trevor As A Couple Was Voiced
But Eventually Cut
In the heist ‘The Sharmoota Job,’ Michael and
Trevor would have played a heterosexual couple, with Trevor (of course)
cross-dressing as a woman. The pair would have contacted a real estate agent
and been shown around a house in a fancy neighborhood, attempting to steal a
safe, a horse, and —naturally— someone’s wife. But this was later cut.
- Franklin was To die For Good
Players who have completed the game or are
familiar with the ending know that you can choose to kill Trevor, Michael, or
have a Death wish is to let all three characters live. Well, in earlier
versions of the game, players would indeed have had the option to murder
Franklin as well. Code within the game reveals that ‘Deathwish’ would initially
have killed Franklin off once and for all, although it’s not clear who would
have been the one to do the deed.
- It appears appearance from a real celebrity
One of my favorite radio stations in GTA V is
Los Santos Rock Radio. I love the music the station plays, but I also love its
host: Kenny Loggins. Lazlow may not be as famous as Phil Collins, but to many
fans of the GTA series, he might be more well known. In real life, Lazlow is a
radio personality, just like his in-game character. Lazlow, in real life, is
also a writer for Rockstar.
- Some Celebrity Lookalikes Became The Subject Of Lawsuits
Back in 2013, the game charged with two
lawsuits. The first one was from Karen Gravano, who filed a case for $40
million, saying the GTA V character Antonia based on her image and life story.
Then several years later, Lindsay Lohan filed a lawsuit saying the character
Lacey looked like her. Both these cases got dismissed in 2016
- The voice actors got a little too method
You might have thought that voice actors for
video games were an easy job, involving sitting around all day and reading a script.
But Both Steven Ogg (who voiced Trevor) and Ned Luke (who expressed Michael)
went full-on method actor for their performances in GTA V, thanks in large part
to the developer’s suggestion to have their parts motion captured.
- Rockstar stole music from a rapper
Back in 2013, hip hop artist Daz Dillinger
claimed Rockstar had used two of his songs without permission. Rockstar did
make him an offer, but the artist told them to make a better offer or recall
all unsold copies from the store.
- The Stereotyped Female Characters Got The Game Pulled Off
Shelves
Women in GTA V have also been represented
controversially like the previous versions; the controversy went to such
extremes that target got a signed petition to remove the game from their
stores, which they did eventually from 300 of their stores.
- The moon is seen as an enemy
There has been a running gag that players can
shoot the moon with a sniper rifle for an interesting effect. Players can shoot
at the moon to change its size instantaneously, getting bigger and bigger
before returning to its original size.
- A vast number of people called in sick to buy the game
Although it may sound weird many people took a
leave from work or called in sick to ensure they were in line to get the game
on its release.
- GTA V is the most expensive game ever created
GTA V was not just one of the most fun video
games to ever be made, but also the most costly. It cost $137 million to
create, and a pretty astounding $128 million to market, leading to a total of a
cool $265 million all up. That said, the investment was more than warranted,
with the game making $1 billion in its first three days alone. It should also
consider that when adjusted for inflation, GTA V came down a spot on the list.
The game would have cost $272 million to create in 2017, compared with Call of
Duty: Modern Warfare 2, which would have cost $279 million.
So now that you read some facts about the game, wondering what the most FAQ’s are? Don’t worry we got you covered-
Q. Does the game need to install to the hard drive and are there multiple discs?
Yes,
it has a mandatory install that takes about 20 minutes on Xbox 360 and uses up
7.7GB of hard drive space. The game comes on two discs, but the first is
labeled only as ‘install,’ and we’ve never had to use it again. We haven’t seen
or played the PlayStation 3 version, but we’d be willing to bet it also has to
be installed as well.
Q.
How long does the map take to drive end-to-end?
That
depends on the vehicle. Via the twin-prop Cuba 800 airplane, it takes about 5
minutes from the northernmost tip of the landmass to the southernmost. There is
no direct route by road from north to sound (there’s a lake in the way apart
from anything), but it must take at least 20 or 30 minutes even off-road.
Q.
How big is the game? How long does it take to complete?
According to Rockstar, it’s bigger than GTA:
San Andreas, GTA IV, and Red Dead Redemption combined, which seems believable.
They’ve also spoken about 100 hours to complete the whole game, but that’s hard
to say as the game doesn’t measure how long you’ve been playing, and it’s often
hard to tell which missions are essential and which aren’t. We’d estimate it’d
take well over 30 hours to get through the story-only tasks, however.
Q.
How does health regenerate? What is checkpoint-ing like?
If
your health falls below 50 percent, it regenerates back to the halfway mark
automatically, which takes about 30 seconds. To top yourself up beyond that,
you need to collect a health kit. The checkpoint-ing works much like any other
modern game, and you certainly don’t have to start from scratch if you fail at
any point – unlike the earlier GTA games.
Q.
Is there destructible scenery?
Yes.
Wood splinters realistically in all of the missions, and heavy weapons can
knock chunks out of stone supports and the like. You can blow up gas tanks, and
some structures can collapse if you hit them in the right place – although
these opportunities are rare. There are more extensive examples of destructible
scenery in cut scenes but not, so far as we’ve seen, in gameplay.
Q.
Does the game get rid of the all boring socializing missions and phone
interruptions of GTA IV?
You
don’t have to socialize with anyone to access any missions, although you can
phone up contacts at any time to ask to meet up. Nobody phones you if not for a
task, although they do occasionally send a text or email. There are a few
examples of perversely uninteresting goals (an early sub-mission involving
impounding a car, for example). Still, by and large, the game has dialed back
GTA IV’s obsession with mundane tasks.
Q.
How is sex portrayed in the game?
There’s
a strip club that you can go to and where the women do a topless lap dance,
including two of them at once if you flirt with them successfully. Lap dances
are a simple mini-game where you have to avoid letting the bouncer see you
grope the women. If you do well, though, you can get the girl to ‘like’ you and
the option to go back to her place. You just see the house during the deed,
though, plus some moaning and a line of dialogue hinting at what they’re doing.
So
there you go a rundown of everything you need to know about GTA V, there are
ups and downs of every single game out there, and GTA V is no different, but
this should in no way impact a real gamer who is willing to look past that and
play the game as a game. So hope you found our take on the game fun to read let
us know your feedbacks we highly appreciate constructive criticism.