Dead Cells gets more difficulties and accessibility options

Dead CellsMotion Twin’s Metroidvania roguelike, “Breaking Barriers”, just got an important update. The “Breaking Barriers” update brings a suite of new accessibility features and difficulty levels to the game fives years after it initially released in early access.

Breaking Barriers is “all about making Dead Cells more accessible to everyone,” the developers explained in a video. The update will add two main sets of options to the game — accessibility and an assist mode — and it’s live on Windows PC and consoles now.

Players with disabilities and visual cues will be able to use the accessibility options. While the assist mode can adjust difficulty, it will also help them move more easily. The assist mode will bring completely new options, like an “auto-hit” mode that will target nearby enemies, and a continue mode that will allow you to restart each run at the beginning of the biome rather starting over entirely. There’s a lot of new features and you can check it all out in the patch notes.

According to the developers, while their initial vision was not realistic at all Dead Cells to be “tough but fair,” this was barring some players from playing the game. “The new options that we’re introducing here should allow these players to make specific, tailored adjustments to the game to remove the barrier preventing them from having that experience, rather than introducing arbitrary difficulty options,” a developer said.

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