Cover Reveal – The Indie Issue Featuring Sea Of Stars

Following the success of 2018’s The Messenger, developer Sabotage Studio decided to go all in on its dream project – a fully featured RPG inspired by Chrono Trigger, Super Mario RPG, and more. After playing the first eight hours of the game, we spoke with Sabotage Studio’s creative directors, artists, sound designers, and composer. (As well as Yasunori Mitchellsuda, a Chrono Trigger composer) Its fantasy world and how it will live up to its inspiration.

Sea of Stars has two covers by Sabotage Studio senior conceptual artist Bryce Kho. The cover shown below shows Valere, Zale, and Solstice Warriors moving in the Forbidden Cave, all the while avoiding any monsters. Our Gold cover artwork shows the same group engaged in battle with Botanical Horror bosses in the Haunted House.

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Issue 354 features the Sea of Stars cover story and a huge spread of 30 independent games we cannot wait to try. You will also find features on exploring the streets of Kabukichō (the real-life inspiration for Yakuza/Like a Dragon’s Kamurochō) with Tokyo Vice: A Reporter from America on Japan’s Police BeatJake Adelstein talks about the Australian videogame development scene. Jake also interviews the Kerbal Space Program Community creators. We also feature a fantastic article about demaking games, as well as previews of Final Fantasy XVI and WWE 2K23.

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Another option is to try and nab one. Game InformerThe issue’s gold version (as seen above) This premium edition is limited to a small print run. Game Informer isn’t available for sale. Our official website has information about where to purchase a copy. TwitterYou can find more information at Facebook, Instagram and Facebook. Stay tuned for further details over the next few weeks. For more information, click here Game Informer Gold.

The print subscribers will receive their issues in the coming weeks. Today’s issue will launch digitally for PC/Mac, iOS and Google Play. Click here to subscribe to the print or digital version.

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