Cover Reveal – Forspoken – Game Informer
Square Enix is a long-lasting powerhouse publisher with many franchises, including Final Fantasy and Dragon Quest. But every so often, the acclaimed publisher takes a chance on a new idea, and that looks like something we’ll be seeing more of thanks to the establishment of Luminous Productions.
Luminous Productions was formed for the sole purpose of developing new IPs, and for its first project, Forspoken, the studio wasn’t afraid to step outside of its comfort zone and bring in new talent, like Gary Whitta (Star Wars Story: Rogue OneTo realize the dream, it was partnered with Amy Hennig (Uncharted) and Corey Johnson (Uncharted). The open-world RPG transports a young New Yorker named Frey to a fantastical-but-dangerous land, where she gains magical powers to fight evil sorceresses, dragons, and zombies. Like Dorothy from “Willow” The Wizard of OzFrey wants to return home. But this fairy tale is not typical.
We got the inside scoop from Luminous Productions on how this project was created for our cover story of 14 pages. We also saw close to 30 minutes of hands-off footage from the game, which included a never-before-seen region called Avoalet. We saw the impressive moves Frey uses to travel the globe and gain an advantage in battle, as well as the spells she has at her disposal. The fascinating world of Athia was also explored, and we gained a deeper understanding into its side activities.
And that’s only scratching the surface of our deep-dive on Forspoken, which up to this point, Square Enix has kept shrouded in mystery. Below is a view of our cover, created by Yuuki Matsuzawa (art director). Game Informer’sFinal Fantasy XV Cover. In addition, we’ll have a special Game Informer Gold variant with a different design that we’ll be revealing in a few days, so stay tuned!

The magic doesn’t stop there, though. This issue is packed with features, from our Spring Buying Guide to Game Informer’sPicks for the top Pokemon from each type. We also dive deep into upcoming games, such as Tiny Tina’s Wonderlands and Eiyuden Chronicle: Rising, with the latter having a special character reveal. In addition, Jill Grodt takes us behind the scenes of the making of action/adventure game Tunic, while Wesley Leblanc explores the Metaverse and gaming’s potential place within it.
In the next few days or weeks, print subscribers will begin receiving their issues. This issue’s digital version launches today for PC/Mac and iOS. Click here to sign up for either the digital edition or printed version.
Forspoken’s coverage trailer gives you a peek at what lies ahead. And don’t forget to keep checking the site all month long for new features detailing the ins and outs of Forspoken.
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