Bloodborne PSX Faithfully De-makes The Game’s Memorable Prologue

When we think of FromSoftware’s Bloodborne, one of two thoughts comes to mind. One is “Wow, what an amazing game!” and the second is “They should really port that to PC or PlayStation 5 with performance enhancements.” Instead of the latter, what if you went the hard opposite and released the game on old hardware? Bloodborne PSX, an in-development demake the 2015 game in the style of a PlayStation 1 title, is just that, and it looks more enticing than you’d think. 

Lilith Walther is a Bloodborne PSX developer and has been working since 2017. TwitterThe project has evolved over time thanks to the efforts of many others. Composer is just one example of the many artists and designers who have helped to shape this project. Evelyn LarkThis is a. Walther has previously shown off demade versions of the Derelict Estate and Father Gasgione boss fight, and the latest video shows how the team revamped the game’s memorable opening sequence. It looks amazing, I’m honest. 

Walter has previously confirmed that she plans to release the finished game at some point but that it won’t be playable on an actual PS1 since it runs on Unreal Engine. I want a 4K/60fps version of Bloodborne as much as the next fan, but I’d be perfectly happy with playing a ‘90s-era take on the game if it looks and runs as well as this. Those interested in catching up with Bloodborne PSX’s development progress up to this point should visit Walther’s YouTube archive, which has previous demos and behind-the-scenes looks at the development process.

You can find out more about Bloodborne by watching us play it in the Super Replay series. 


Let us know what you think about Bloodborne PSX. Would you be willing to do a complete PS1 remake of Bloodborne. Please comment!

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