Baldur’s Gate 3 Re-Rolls Initiative, Advancing PC Release Date But Delaying PS5
The opposite of game delays is rare. Today, we learned Baldur’s Gate 3 is somehow doing both at the same time. Initially planned for August 31, developer Larian Studios is advancing the PC release date to August 3 while delaying the PS5 version to September 6. In the latest community update it was stated that this change had been made in order to release the game according to platform readiness. The team required a bit more time in order to bring the PS5 up to 60 frames/second.
The community announcement reads: “The PlayStation 5 release date will likely be a few days later than the original planned 31st August.” “Baldur’s Gate 3 is targeting 60 frames-per-second and we’re close to achieving that on the platform but need a bit more extra time. We don’t want to compromise on quality, and feel it would be a shame to downscale to 30fps or make other compromises to hit an arbitrary date.”
Meanwhile, the PC version has moved up a whopping four weeks. Larian says, “This means the PC version of Baldur’s Gate 3 will be released at a time where you’ll have more time to play it,” likely in reference to the release of Starfield, Bethesda’s massive upcoming open-world RPG. The release of their game more than a month before the Starfield launch will make it less likely that players have to pick between both games.
The community update also casts a light cantrip on some of the features coming to the full game, including new spells, the addition of feats, the Half-Orc and Dragonborn races, the monk class, and a huge line-up of new subclasses, which you can see listed below.
For more Baldur’s Gate 3, check out its Summer Game Fest trailer that revealed Jason Issacs’ role in the game.
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