Alpine Warfare Awaits You on September 13 in WW1 FPS Isonzo
We’re thrilled to announce that our Italian WW1 FPS IsonzoThere is a release date and you can wishlist this item now on Xbox! On May 31st, 2022, the battle for the Alps begins. A trailer featuring a brand new map has been released to celebrate!
Fighting for Italy in the First World War was quite different. The most obvious difference is the landscapes you’ll be fighting over. While there are trenches and barbed wire as you’d expect, instead of muddy fields and shell craters your surroundings are stunning mountain views, as you can see in the trailer.

It is one of the most memorable parts of Isonzo is the maps based on specific offensives and locations from history – in IsonzoWe aim to replicate the challenges and situations that soldiers might have faced. The town of San Martino del Carso is one example – it’s an important part of the Monte San Michele map, which in turn is one of the three maps which comprise the Sixth Battle of the Isonzo offensive. To create a real-life base and to add gameplay elements to match historical facts, we did extensive research, including trench maps and geographic data. As well as San Martino del Carso, there is the Schönburg Tunnel entrance, camps in the “doline” (sinkholes in the landscape), and trenches in the rock of the Carso plateau. The map in the trailer is based on the fighting for the “Sasso di Sesto” during August 1915 – this “small” mountain has a peak 2,539 meters (8330 feet) above sea level! To give you an example, the incredible trench was dug at 3850 meters (12630 feet) near the Ortler peak during World War II.
We’ve worked hard to capture the feel of this epic battleground visually, but also in gameplay. The Mountaineer is one of the available classes, as every faction that fought in the Alps was supported by dedicated mountain troops. Mobility and support are the main goals of the Mountaineer. He can identify enemy troops and target them with his flare gun. Also, he boosts the accuracy and speed of player-crewed mortars. Others include officers who lead attacks and use flare guns to provide support (including artillery gas and biplane recon), assault troops equipped with light machine gun and grenades. Snipers are also a frontline rifleman and engineer. Although they are competent demolitionists, they also have the ability to instill knowledge. Isonzo it’s not only about destruction…
High Altitude Construction

Soldiers during WW1 spent a lot of time building defenses – in addition to the well-known trenches, barbed wire and sandbags were often an essential part of any fortified position. You can create your own strongpoints, by simply laying wire and placing sandbags. This interface allows you to choose the type of item that you would like to build. A ghost representation of your item will then appear. Once you’re happy with the position, accept and then start building. Don’t get too excited!

Isonzo we wanted to reflect how prevalent such defenses were during WW1, especially barbed wire, and it’s very possible to block the enemy team’s progress entirely with defenses and force them to fight through rather than simply being able to go around. It was difficult for the Italian army to combat wire historically. IsonzoWe aim to show you the desperate fighting that engineers engage in when they are reinforcing and cutting wire lines. A whole fight might be down to one roll each of barbed wire laid by a player.
Engineers don’t get all the building fun – several classes have perks which will allow them to place supply crates for ammo or grenades, and the Mountaineer can construct trench periscopes, which anyone can use to spot enemies from safety. And don’t forget that construction isn’t only for defenders – attacking soldiers have all the same options. All in all, there are many construction options. IsonzoThey make the game more exciting and offer more choice for players.

Prepare to scale the mountain soon…
Before the release, you can create a wishlist IsonzoYou can follow us on Xbox for the latest developments and finishing touches.
We’ll see you at the summit on September 13!
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