Complex and ever-evolving MMORPGs make for fascinating, challenging games. Even with over 100 hours played and a level 50+ character, I still haven’t arrived at the endgame yet. As players try to get to the top, every MMORPG offers different activities to max-level characters. Speaking with Amazon Games’ game design manager Michael Willette, creative director David VerfaillieA picture showing the key pillars of gameplay is created by David Hall (gameplay design manager). While I’m not there just yet, I’m eager to continue plodding along through a world of blueberry farming, leather refinement, and chopping down cool-looking trees.
Gear hunting is the first component of endgame play. Not an uncommon endgame pursuit, because of how gear can roll in New World, finding a perfect piece with the exact modifiers you’re looking for can take some serious time. For instance, even in the mid-to-late gear game chase, I’m attempting to use my Azoth resource to hypercharge bags that I make, aiming to get the Extra Pockets modifier that lets me carry significantly more on my character, making hauling back resources easier.
To make my travels more efficient, I tweak mods even more. Right now, I’m only rolling two mods per bag. In the endgame, most items can have three different modifiers and a gem slot that further allows customization options, so finding the perfect piece for each slot will likely take a while – especially since you probably want two different sets of gear at least, one for fighting and one for harvesting. In addition, you may want to forge different sets designed to tackle various types of enemies or encounters.
The second element of the game that I’m already heavily engaged in is territory faction control. The war between the three colored factions is raging on my server. However, Level 60 players can participate in Outpost Rush matches. They can play PvP anywhere they like without needing to wait for an outbreak or for any open-world battle to begin. Outpost Rush allows players to engage in 20-vs.-20 PvP with their team whenever they reach the level cap.
The third is, again, something that players engage with very early but goes possibly the latest, and that’s crafting. From becoming the best at crafting potions, keys, weapons, food, or just becoming the best fisherman on the server, that’s an option. There are many other crafting and gathering skills you can master, so level 60 is not the only achievement. These feed into another system players might not engage with until late in the game, depending on their financial situation, and that’s housing.
Housing can be used for its function as well as flavor. Players have the option to load them with cute pets, powerful trophies, or a variety of other decorative items. You have probably felt the importance of housing as it gives you more travel options and storage space. You want to be the coolest player on the server. You can enhance your home with different artifacts to increase your peacock rating. Players will notice your house when they pass it.
There are many other activities players have the option to engage in on their way up the ladder. They include portal farming, dungeon adventures, crafting, gathering and questing.
Are You Interested In The New World? You can find my opinions and views on the MMORPG here.Are you willing to try it? Do you agree?