Valve updates Team Fortress 2 after “Save TF2” fan campaign

Valve has released an update Team Fortress 2 Tuesday, nearly a month after a fan campaign orchestrated by the game’s player base brought several debilitating exploits and glitches to the developer’s attention.

Mai Team Fortress 2 fans took to Reddit, Twitter, and Valve’s headquarters to start a “Save TF2” campaign” to urge Valve to act on the increasing number of bots that have plagued the game in recent years. “Not the fun kind [of bots] from Mann VS Machine,” wrote Reddit user diamondDNF. “Aimbots that insta-kill players, spam slurs and copyrighted music in chat, and vote kick all the human players once a lobby has more bots than humans.”

Valve replied to the tweet from the Team Fortress 2The Twitter account was updated for the first-time in more than two years, to inform that there were improvements.

The update addresses several exploits used to harass players, including eliminating the ability to enter cheat codes in the game’s developer console on secure servers, removing the ability to change names midgame, and improving the game’s vote system, as well as other quality of life adjustments. The update received a general consensus from all. TF2 players is that Valve’s latest update is “a good start,” addressing some longstanding bugs, but not enough to solve all of the game’s issues.

“These are some great quality of life changes, especially the double vote kick and not being able to change names during a match,” wrote Reddit user dilbert_gaming. “No more worrying about who is the real player and who is the bot that stole their name.”

These changes may not be enough to end bots. Team Fortress 2However, it is encouraging to see that Valve took the initiative to address this still-famous 15-year-old title.

The list of changes from Valve’s patch notes can be read below.


  • A bug was found in clearing the text chat.
  • Fix for an exploit that allowed players to use sv_cheats when they were on secured servers
  • Fixed an exploit where players could teleport back to their own spawn by changing loadout/class while touching the other team’s No Entry gate
  • An exploit was found with Huntsman that allowed a player to change their loadout in order to nullify the speed buff when they were charged.
  • Corrected an issue with Ap-Sap that allowed players to spam sounds
  • Fix an exploit that allowed dispensers to heal through the glass of some maps
  • A Spy was able to disguise an infected bullet-blocking shield under their feet, which they were able to fix
  • Fixed animations for Halloween bosses. Skletons. Ghosts.
  • The Spy was caught using inexact disguise weapons to masquerade as a Soldier, Pyro Heavy, Engineer or Engineer. There were no other members of the opposing class.
  • Too early/lately, Fixed projectiles can collide with colleagues.
  • Fix: Fixed the ability to change names in a matchmaking round
  • Some HUD images were blurry due to low texture settings
  • Fixed the Spy’s feigned deaths with the Dead Ringer not showing up in the matchmaking quick team status bar
  • Fixed the %killername% placeholder name that was sometimes shown on the stats and kill cam screen
  • Disconnect reasons can be re-enabled by servers for clients
  • Added ConVar net_disconnect_reason to use the disconnect reason sent from the client
  • Mann Co. removed Headgear. Check out the Catalog Dropdown List
  • New voting system
  • Kick votes can be conducted simultaneously by both teams
  • You can have both a global and kick vote simultaneously.
  • Sometime it was fixed that you were not able vote on the maps at end of round
  • The El Fiestibrero has been updated to correct a known problem
  • Updated/Added some tournament gold medals
  • This update was made to the localization files

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