Udyr rework ability kit, new ultimate revealed for League of Legends

There’s a brand new Udyr on the town. After many, a few years of gamers clamoring for an replace to considered one of League of Legends’ oldest champions, the Spirit Walker, is getting a brand new look on The Rift in addition to a brand new set of talents.

Udyr’s core mechanic — continually altering stances for various results — continues to be there, it simply appears totally different. We obtained our first glimpse on the rework final week, which confirmed off his new Freljord-inspired stances. These stances draw on a few of League’s Freljord champions, like Ornn, Volibear, and Anivia (who might discover Udyr’s new final means very acquainted).

In a dev publish in 2021, the Udyr replace crew spelled out why this explicit champion was recognized as needing an replace — primarily, extraordinarily outdated gameplay and visuals for a recreation that has modified a ton since he first arrived on the scene. The crew mentioned they wished to keep up his identification as a stance-changing warrior shaman whereas bringing his look and gameplay updated with a extra trendy model of League of Legends.

Udyr was first launched in December 2009, and has a little bit of a “love him or hate him” popularity among the many League group. Whereas there are numerous diehard Udyr mains, his power-farming nature might be irritating for opposing junglers, but additionally for teammates hoping for slightly extra assist from their jungler.

The Udyr replace is slated to reach with patch 12.16, which suggests it needs to be dwell in League of Legends Aug. 24.


Udyr full means package

Passive – Woke up Spirit / Monk Coaching

Udyr has 4 primary means stances, every associated to a Freljodian demigod. Each ~30s he can Awaken his energetic stance by recasting it to refresh it and achieve bonus results.

After casting (or re-casting) a capability, Udyr’s subsequent two assaults achieve 40% assault pace.

Q – Wilding Claw

Udyr goes into Claw Stance. Offers Assault Pace. Subsequent two assaults deal burst injury.

Woke up: Improve assault pace, plus subsequent 2 assaults arc lightning that bounces as much as 6 instances (can hit the identical goal a number of instances if they’re remoted).

W – Iron Mantle

Udyr goes into Mantle Stance. Achieve a Defend. Subsequent two assaults restore well being.

Woke up: Refresh the defend, stacking. Get better a considerable amount of maxhealth over 2s.

E – Blazing Stampede

Udyr goes into Stampede Stance. Achieve a burst of motion pace. Whereas on this stance, first assault towards every goal stuns them.

Woke up: Improve motion pace, achieve CC immunity for a short time.

R – Wingborne Storm

Udyr goes into Storm Stance. Summon a glacial storm, damaging and slowing close by enemies. Subsequent two assaults improve the storm’s AoE.

Woke up: The storm detaches from Udyr and tracks to the enemy he most just lately attacked (and does extra injury).

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