Ubisoft cuts 100 jobs in production support layoffs

Assassin’s Creed MirageUbisoft has confirmed that 98 employees will be laid off from their Canadian offices. The company made the announcement to Polygon Tuesday. Ubisoft’s administrative, IT, The following are some examples of how to get started: VFX studio Hybride — which worked on Disney shows like Ahsoka and The Mandalorian and Lucasfilm’s Star Wars The Rise of Skywalker — are impacted by the layoff, according to Kotaku, which first reported the layoff. Two percent of Ubisoft’s Canadian workforce was impacted.

The layoffs are intended to “optimize its resources to be more sustainable in the long term,” Ubisoft said in a government filing obtained by Kotaku.

“These are not decisions taken lightly and we are providing comprehensive support for our colleagues who will be leaving Ubisoft during this transition,” a Ubisoft representative said in a statement to Polygon. “We also want to share our utmost gratitude and respect for their many contributions to the company. This restructuring does not affect our production teams.” We’ve printed the full response below.

Ubisoft has cut roughly 1,300 roles since September 2022, according to an October earnings report, with “continued tight control of recruitments as well as targeted restructurings” — i.e. layoffs. Ubisoft has 19,410 workers worldwide, which makes it one of largest gaming companies in the world. The Ubisoft Montreal office houses more than 4,000 of those workers, some of whom believed the company’s recent return to office mandate was essentially a “soft layoff.” Ubisoft is looking to cut its budget by $215 million as it continues along in the development hell of long-delayed Skull and Bones.

The video games industry has suffered a massive blow since January, with thousands of jobs being cut. Last week was a particularly bad one for the video game industry. Destiny 2, a sequel to the popular Destiny 1.Bungie, a developer of video games and online services, laid off over 100 employees. The layoffs were blamed on a decline in the game industry. Destiny 2, a sequel to the popular Destiny 1.The player base.

Here’s Ubisoft’s full statement:

Ubisoft’s teams have been working together to find ways of improving our overall efficiency. This will help us achieve long-term growth. In this context, today we announced that we are reorganizing our Canadian studios’ general and administrative functions and reducing headcount in Hybride (our VFX studio based in Montreal) and in our global IT team, which impacts 124 positions overall. We have not taken these decisions lightly, and are offering comprehensive support to our colleagues leaving Ubisoft in this period of transition. Our gratitude and appreciation for the many contributions they have made to Ubisoft is also a part of our message. Our production teams are not affected by this restructuring.

Ubisoft will lose 98 employees, less than 2%, of its Canadian staff, who are part of the business administration services and IT teams in Canada. The affected Canadian employees are supported by this transition, which includes severance package, enhanced benefits if applicable and career support.

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