The Last of Us Part 1’s PC port will no longer randomly soak characters
Unfortunately, game development requires the ability to fix all kinds of bugs. A recent PC port was of Part 1: The Last of Us had a great one, too — perhaps the only amusing thing about a very bungled PC release.
As spotted by users on The Last of Us subreddit, the strange bug would cause the game’s character models to spontaneously appear wet in the middle of the game. This didn’t appear to have any real impact on the gameplay; it was merely a hilarious goof.
Well, you can kiss that goof goodbye: Naughty Dog has “fixed” it in a recent patch for Part 1: The Last of UsReduce the number of humorous jokes on your PC to the right amount (Zero).
A more substantial fix mentioned in the patch notes is “updated texture streaming to reduce CPU usage,” which sounds like it’s meant to address one of the bigger problems noticed by Digital Foundry, where the game’s performance would take a nose dive as it loaded in new environments.
Let’s mourn the death of a funny insect and good-bye to an ugly one.
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