Should you let Hasan go in Cyberpunk 2077 Phantom Liberty?

“Prototype in the Scraper” The newest addition to the bestselling is the Cyberpunks 2077Phantom Liberty gigs you’ll get from Mr. Hands during the “Get it Together” mission in Dogtown. It’s one of the jobs that comes up while you’re waiting to go rescue Songbird. During “Prototype in the Scraper,” you’ll have to rescue an over-his-head thief named Hasan from a scav den.

The following are some of the ways to improve your own ability. Phantom Liberty: Cyberpunk 2077Hasan Guide will reveal everything where to find the access code for Hasan’s cellThe following are some examples of how to get started: Hasan, should I let him go or not?.


Where to find Hasan’s cell code

Cyberpunk 2077 Phantom Liberty Hasan in a cell in the scav hideout

Image: CD Projeckt Red via Polygon

Inside a Dogtown scraper (which is future-speak for a “skyscraper”), you’ll make your way into the scav den either sneakily or shoot-ily. You’re there looking for a stolen prototype and you’ll find it in the head of a man named Hasan.

Cyberpunk 2077 Phantom Liberty the code to Hasan’s cell in a file called Codes & Passwords

Image: CD Projeckt Red via Polygon

First, Hasan must be rescued from his prison cell. And for that, you’ll need an access code. It’s nearby. The computer is located at the top step behind you. The access code is in a file conveniently labeled “Codes & Passwords” — the code is 2753.

Hasan will lead you to the prototype’s schematics. Once you have them, he’ll lead you across a drawbridge and out of the hideout.


Is it better to send Hasan back or give him to Zenatech if you don’t want Hasan?

Cyberpunk 2077 Phantom Liberty Hasan letting you decide his fate

Image: CD Projeckt Red via Polygon

Across the drawbridge, you’ll sit down for a chat with Hasan. You have two options: either hand Hasan to Zetatech who is likely to kill him or let him get away with the prototype, while you and Mr. You (and Mr.

Hasan will explain his side, and you’ll get a choice of two dialogue options:

  • “Calling the fixer. No fast moves”Hands and you’ll decide Hasan’s fate together. Hands and you’ll decide Hasan’s fate together.
  • “We never met, understood?” will let Hasan go now — you’ll keep the schematics for Mr. Hands.

Calling Mr. Hands, you’ll get another pair of choices:

  • “OK, sending the coordinates” Zetatech is the best choice for Hasan.
  • “Grab the implant, but let Hasan go” Hands will side with you, and Hasan can go after the prototype has been removed.

You are playing a role. You can either allow Hasan to leave or you could convince Mr. If you want to escape, then convince Hands. Or, if you’re a monster, you can turn him over to Zetatech. Only the location of your schematics makes a difference. The outcome is the same any way the gig ends — you complete “Prototype in the Scraper.”

#Hasan #Cyberpunk #Phantom #Liberty