Season 6: Devil May Cry 2 | Video Gameography
Let’s rock, baby! Video Gameography Season 6 gets fashionable as we look at the Devil May Cry series. Over the next few weeks, we’ll be covering the history and lore of Capcom’s premiere action franchise. As we discuss Devil May Cry 2, the mystery low-point of the series this week, we’re going to the end with Dante.
Releasing a short 15 months after the release of Devil May Cry, Dante returns with a 2-disc adventure that’s more often than not seen as the worst game in the series, and there are very good reasons as to why it turned out that way. In this episode of Video Gameography, we talk about the tumultuous development cycle that didn’t include the team behind DMC, Team Little Devils. From an unknown first director to arcade-focused developers making their first console game and a late transition of direction, Devil May Cry 2 has all of the trappings of a project that would have been canceled. If not for the man that would guide the series over the years, it is a miracle.
Join hosts Marcus Stewart (@MarcusStewart7John Carson (@John_CarsonTogether with Game Informer Editor-In-Chief Andrew Reiner (@Andrew_Reiner)
If you’d like to get in touch with the Video Gameography podcast, you can email us at podcast@gameinformer.com. Our official mailing list is also available. Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the Video Gameography channel under “Community Spaces.”
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