Scars Above: How Classic Sci-Fi and Modern Storytelling Combined for a New Narrative Adventure

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All of us in the studio have been great sci-fi fans since we were kids, and with some of us now in our forties, that means we’ve been into science fiction for several decades at this point.

There have been many changes since the original stories, but they are still thought-provoking. The core themes of the tales seem timeless. Even if the details were not as accurate today. For example, an Xbox console is probably several orders of magnitude more powerful than the central computer of the original Enterprise judging by its response time to Mr. Spock’s queries.

Scars Above Screenshot

We injected this love of science fiction into our game – Scares aboveThe single-player adventure of a 3rd party action hero. Scars This game combines the thrilling feeling of defeating difficulties with compelling sci-fi stories. In fact, the challenge itself is woven into the narrative, as are the game’s core mechanics. The game is set on a strange alien world and you are an astronaut who finds herself in a desperate situation. She must make the most of every resource she has to survive. From crafting and using elemental weapons and gadgets, to exploiting the weaknesses of hostile fauna and flora, and opportunities found in the environment – the approach to combat is not only a design decision but also a storytelling one.

When writingScars are AboveOur goal was to recreate an old-school, sci-fi vibe. Partly because of our fondness for the stories and partly because their relevance, thrill, imagination-building, and longevity have stood the test. We gave the story an updated spin, and we hope to include a few unexpected twists.

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However Scars draws inspiration from many sources – and there are too many to note here – a few of genre-defining works were stuck in my mind while coming up with the game’s original concept: the ethical dilemmas of science and the dangers of unchecked technological progress in Foundation by Asimov; the mission-oriented AI devoid of ethical restraints from Clarke’s 2001: A Space Odyssey; and, perhaps surprisingly, the strangeness and the unexpectedness found beyond the rabbit hole in Carrol’s Alice’s Adventures in Wonderland, all left their mark on Kate’s journey on the mysterious extrasolar planet.

Alien has been compared to many of the cult movies. From the inventiveness of Ellen Ripley’s to the biological horror of Xenomorph, there is no denying that it is one of the most beloved films. A less obvious inspiration can be found in a movie before my time (I remember watching it on TCM as a kid, it was an “old classic” even then) – “Forbidden Planet” from 1956. This was the very first movie to be set on an entirely different planet than Earth. One of its AI characters had a personality, making it one of the most important movies about artificial intelligence.

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Finally, the idea of protagonists being explorers and scientists instead of soldiers and warriors stems from Star Trek – a continuing source of inspiration for our entire studio. In fact, here’s some trivia for you: Kate is named after the actress Kate Mulgrew – Captain Janeway from Star Trek Voyager.

Sci-fi literature is timeless. Scars aboveIt retains a certain enduring quality. Of course, it’s a modern story in a modern story-driven action game, following current trends in both gameplay and storytelling. We have always tried to create a dialogue between story and gameplay mechanics. The way, for example. Scars The challenge is a reflection of the magnitude between Kate and the frightening biological monstrosities she faces. Kate’s engineering and scientific skills, rather than combat training, translate to gadgets and weapons players need to rely on as part of the tactical combat in the game.

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When she’s not fighting, Kate is solving the mystery of the planet and revealing the story through research and scientific exploration, also depicted through gameplay. We made gameplay mechanics a part of the story (even the “respawn” mechanic is a narrative element), and we used the story to drive the design of the mechanics. It’s a modern story, told by modern gameplay – inspired by sci-fi classics and everlasting themes of human curiosity, exploration, and science; and alien planets filled with scary monsters, of course.

We can’t wait for you to beat the odds using knowledge, experimentation, tactical thinking, and sharp shooting skills – as you struggle to stay calm and precise during intense moments of terror. Scars aboveThis publication is available today, Friday February 28thThe following is a list of thXbox One and Xbox Series X|S.

Scars Above

Xbox Live

Scars above

Prime Matter


5

$39.99

Scars Above, a third-person sci-fi action shooter in 3rd person is challenging. It combines the satisfying feeling of defeating difficulties with an intricate and compelling story set on an alien planet to explore.

Some things were not meant to be discovered…

A colossal and enigmatic alien structure appears in Earth’s orbit and stuns the entire world; humanity names it ‘The Metahedron’. The Sentient Contact Assessment and Response team (SCAR) – consisting of scientists and engineers – is sent to investigate.

Things don’t go as planned and the Metahedron hauls the team across space onto a mysterious extrasolar planet. Playing the role of Dr Kate Ward – a SCAR member – who wakes up dazed, alone in a strange, hostile environment. Determined to survive, you set out to find your crew and unravel the mystery behind what’s happened.

SURVIVE AGAINST ALL ODDS:
Kate is an astronaut and a scientist – not a soldier – but she’s resourceful and determined to do anything to survive.
You can use a variety of melee, ranged, and consumable weapons.
You can combine different elements to overcome odds and get around otherwise insurmountable obstacles.
You can create many gadgets and items to help you combat the many threats on this exoplanet.

TRY A MYSTERIOUS EXOPLANET!
Enjoy a well-crafted adventure inspired by sci-fi movies.
Explore an alien world filled with countless threats, gorgeous landscapes and ruins hinting of an ancient – yet advanced – civilisation that somehow disappeared.
Journey through different biomes, such as marshlands, freezing wastelands, underground caverns and alien facilities – all with their own set of challenges, enemies, secrets and environmental hazards.

EMBARK ON A REsearch JOURNEY
Kate is a true scientist. With her scientific background, you will use your knowledge and skills to collect information about objects, creatures, and materials.
Analyzing your surroundings will help you gain insight that can be used to build new tools, weapons and unlocking abilities in Xenobiology.

THRILLING BOOSS LIES:
Ghastly enemy designs – with diverse strategies and tactics – will keep encounters fresh, forcing you to find creative ways to defeat them.

What’s more, the Scars Above All:
[*]You will be immersed in an thrilling sci-fi adventure inspired from the best of the genre
[*] Explore an enigmatic and intricate alien world – with plenty of mysteries to uncover
[*]Use a variety of elements, gadgets, and items to fight tactically. Exploit the enemy’s weaknesses and exploit the environment
[*]Challenge and engage your bosses with exciting enemies.
[*]Acquire new knowledge and skills
[* ]Find out about the weaknesses and behavior of your enemy by scanning them
[*]Your scientific abilities can be used to do research and extrapolate data

Information about mature content:
These are the developers’ descriptions of content:
Violence, Illustrations of human body mutated, and Depictions dead or mutilated aliens.


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