Review — 40K Kill Team: Moroch is a little light on new models

Warhammer 40,000 Kill Team, Games Workshop’s small-unit miniatures skirmish game, is in a great spot right now.

Bolstered by last summer’s reboot, the game’s mechanics are lively and engaging. It also benefits from a newfound focus on narrative play, a kind of storytelling-through-wargaming that veers into the territory of tabletop role-play. The newest expansion box, Moroch, Warhammer 40,000 Kill TeamThe box, which is a great example of how to tap into these strengths well. But the bits inside the box will likely only appeal to a narrow section of the fan base — either those looking for very specific miniatures to complete their army in a hurry, or those who simply can’t wait for the individual components inside to go on sale separately. The campaign book is for dedicated players only. Hobbyists will be able to pump the gas until the new Chaos-themed units are available for purchase a la carte.

The full set of Kill Team: Moroch painted up and ready to play.

Games Workshop

Within the Moroch box you’ll find a lot of older models that already exist in the wild. Space Marine Phobos Strike Team basically contains a few Incursors, plus an extra sprue. It does, however, allow you to build an advanced post-human warrior. This terrain isn’t new. Games Workshop basically just threw in the majority of a Battlezone Fronteris Nachmund set. And that was it. This terrain is actually better than the other ork-themed items. Octarius, It feels more universal, however your mileage might vary.

It is the opposite side that has the most innovative parts. Inside MorochAn all-new group of Traitor Imperial Guardsmen, known as Blooded. As they take on positions previously made public, the new ranks-and-file soldiers’ sculpts can be a bit disappointing. Warhammer Quest – Blackstone Fortress. These elite units, which include a Traitor Commissar who wields a powerful fist and an Ogryn with Chaos contamination, are of high quality. Neither is original, but they are similar to the terrain. Full-fat players are not excluded. Warhammer 40,000 who want to field a thematic army of Astra Militarum will likely be buying all of these Chaos models in bulk once they’re sold separately.

While the miniatures are a bit of a mixed bag, it’s the Warhammer 40,000 Kill Team: Moroch Rules ManualThe die-hard Kill TeamPlayers will love to have it. This is a great revision to a Space Marine Kill Team. It combines both the highly tactical Space Marine Incursors and the Space Marine Infiltrators. It’s a combination of units that was not previously possible using the rules in the Compendium: Warhammer 40,000 Kill TeamIt really opened up an otherwise vanilla faction, with very few hit points.

Incursor and Infiltrator Space Marine Units

Games Workshop

A Blooded Kill Team, complete with a Ogryn.

Games Workshop

Meanwhile, the rules for the Blooded Kill Team reward aggressiveness — which is ironically not the case with all factions. Without compromising durability, players will have the ability to field more units than standard Imperial Guard sets. A new mechanic in the faction rewards players who consistently kill the enemy with guarantees hits, and other treats during later rounds. Blooded Kill Teams are very difficult to stop once they start, which makes them more formidable than the Space Marines.

This narrative campaign is great fun. It has a mix of symmetrical and asymmetric battles, and excellent payoffs in terms of upgrades. This is how you can achieve that. MorochIntroduces new rules regarding sentries and infiltration. Kill Team. The feature basically adds several rounds to the game before it actually begins. The commanders each take one or two of the models and then move them around before other units can be placed on the field. It is important to stealthily move your opponents forward, so that you can secure an advantage or objective. It’s a lot like. XCOM 2’s concealment mechanic, but with a live player controlling the opposition instead of mindless bots wandering in circles.

Moroch, Warhammer 40,000 Kill Team goes up for pre-order on May 28, and while a price has not yet been formally announced, independent retailers tell Polygon that the set will be in the $200 price range, which feels about right given what’s in the box. However, it would be great if the package included the rulebook that is necessary to play the game. A retail release is planned for June.

Moroch, Warhammer 40,000 Kill Team Games Workshop provided a retail copy of the book for review. Vox Media is an affiliate partner. Although these partnerships do not impact editorial content, Vox Media could earn commissions on products sold via affiliate links. Find out more. additional information about Polygon’s ethics policy here.

#Review #40K #Kill #Team #Moroch #light #models