New Zelda: Tears of the Kingdom gameplay confirms weapons will break

Nintendo provided fans with a long new view Tears of the Kingdom: Zelda’s Legend on Tuesday, showing off new facets of Link’s sky-high adventures in Hyrule. This gameplay footage showed that the weapon endurance system was also from The Wild BreathIn will be back Tears for the Kingdom. Fuse, a brand new gaming feature that makes weapon breaking less problematic may be a solution. Tears for the Kingdom.

This video is a 10-minute gameplay clip. Tears for the KingdomEiji Aonuma, Zelda’s series producer showed Link fighting a new enemy known as a Construct. Link struck it with a common tree branch, which went from “badly damaged” to broken in just a few hits. But Aonuma showed how Fuse — a mechanic that will let Link weld items, objects, and weapons together — will boost a weapon’s durability. Link made a hammer out of an old tree branch and a boulder by joining them. This is a much stronger tool than any stick. It’s an intriguing change, one that will make players totally rethink their arsenal in Tears for the Kingdom.

The Wild Breath’s breakable weapons were a divisive gameplay decision. While the choice to have weapons degrade and shatter kept players engaged, on their toes, and always experimenting with new combat methods, it was also a source of frustration — especially when players found a rare, reliable weapon that they loved.

Legend of ZeldaTears of KingdomNintendo Switch will release the game on May 12th

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