New Horizon Forbidden West Patch Improves Visuals, Fixes Quest Progression, And More

Guerrilla Games works hard to make Horizon Forbidden West as good as possible, fixing bugs, progression blocks and improving the visuals. 

Patch 1.08 was released today. It brings many fixes and improvements to open-world RPGs, as well as some visual enhancements. As usual, the patch notes also include issues Guerrilla Games is aware of but still working to fix.

“Hello everyone, we’ve just released Patch 1.08,” Guerilla Games writes in the patch notes. “Thanks to everyone who has used the Support Form to share their issues with us. Please continue to do so for any bugs you come across in Horizon Forbidden West.” 

These are the patches and updates that have been made to Patch 1.08:

Principal Quests

  • Fixed an issue in main quest ‘To The Brink’ where using Silent Strike on a quest-specific Bristleback would teleport the player to Chainscrape.
  • Fixed an issue in main quest ‘The Dying Lands’ where Varl and Zo would sometimes idle outside of Plainsong and block progression.
  • Fixed an issue in main quest ‘The Dying Lands’ where Aloy’s companions would not lead the way after restarting from a specific save.
  • Fixed an issue in main quest ‘The Broken Sky’ where reloading a certain save could sometimes disable fast travel unintentionally.
  • Fixed an issue in main quest ‘Cradle of Echoes’ where loading a save created on the previous patch would cause Aloy to be stuck in the Base.
  • Fixed an issue in main quest ‘Thebes’ where Aloy’s breathing sounds were playing during a cinematic sequence.
  • Fixed an issue in main quest ‘All That Remains’ where restarting from a certain save would cause Aloy to spawn in the Base and unable to leave.

Side Quests

  • Fixed an issue in side quest ‘The Bristlebacks’ where Ulvund didn’t get the memo and stuck around in Chainscrape after the quest was completed.
  • Fixed an issue in side quest ‘What Was Lost’ where Kotallo would sometimes become unresponsive when reloading from a specific save.
  • Fixed an issue in side quest ‘Blood For Blood’ where Kavvoh and Arokkeh could not be interacted with in specific circumstances, blocking progression.
  • Fixed an issue in side quest ‘Forbidden Legacy’ where fast traveling during the Slitherfang encounter would cause the machine to not respawn, thus blocking progression.
  • Fixed an issue in side quest ‘The Roots that Bind’ where the quest objective “Go to the Drumroot” would not complete after damaging the Widemaws from a large distance.
  • Fixed an issue in errand quest ‘Call And Response’ where killing the enemies before receiving the objective to do so could block progression.

Activities in the World

  • Gauntlet Run: Passing the finish line last would have been a problem. This issue was fixed.
  • Fixed many issues that caused specific Metal Flower and Firegleam icon icons to not be displayed on the Map.
  • Firegleam icons were incorrectly removed from the map after completion of related activities.
  • This issue was fixed when fast travel could be prevented in certain circumstances.

UI/UX

  • Fixes an issue that caused the Machine Strike UI to briefly blink at the end of a video game.

Graphics

  • Fixed an issue where Aloy wouldn’t appear wet anymore after being in water.
  • Multiple graphics fixes and enhancements in cinematics.
  • Many visual benefits can be achieved with shadows or clouds.
  • This issue was fixed: Photo Mode controls wouldn’t freeze when initiated during a Swan dive.

Performance and stability

  • Multiple crash fixes.
  • Multiple performance and streaming improvement in cinematics.
  • Multiple unintentional loading screens were removed and replaced with black screens
  • Multiple instances of visual popping and streaming were fixed.

Andere

  • Made several improvements to the NPCs’ movement and animations in settlements.
  • This made it simpler to identify components using motion-aiming or scanning machines.
  • You can now move potions and tools from your toolbelt to the stash by picking them up.
  • Many balancing modifications to weapons or enemies.
  • Aloy got stuck in geometry several times.
  • Fixed an issue where the ‘All Machine Types Scanned’ trophy could be easily missed during the final main quest ‘Singularity’.
  • Fixed for the mount calls can sometimes cause flying mounts not to be created in desirable positions, or even in unreachable cases.
  • Many datapoints located in places that players cannot return to have been unlocked automatically when the player leaves that area.
  • Fix multiple cases of certain music tracks becoming stuck, and then repeating.

Here are some of the issues Guerrilla has identified.

“We’re currently investigating multiple issues that have been reported to us by our community. These issues have not been fixed yet, however our teams are investigating with great priority.”

  • Team members continue to examine and fix the reported graphic issues of screen saturation, sharpening, shimmering and sharpening.
  • Multiple issues have been reported by players who experienced multiple problems with traversal when they fast traveled to any campfire and then glided inside a tornado.
  • Players have complained about issues with their rewards after they complete the Black Box Collectibles Activity.

For more information, see Patch 1.07 in Horizon Forbidden West. Then catch up with this update which fixes many issues reported by the community in Horizon Forbidden West. Learn why Aloy is so special. Game Informer’sThis is the second generation of your favorite heroes. 


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