Ihen-a Shrine location and walkthrough in Zelda: Tears of the Kingdom

Ihen-a ShrineThe location of the. Tears of the Kingdom – The Legend of Zelda’s Lanayru Great Spring region, in Mipha Court.

You can find out more about the. Ihen-a Shrine Location and walk you through the solution for its “Midair Perch” puzzle to collect treasures and The Light of Blessing.

When you’re done, our shrine locations page or interactive Hyrule map can direct you toward something else to do.


Ihen-a Shrine Location and How to Enter

You can also find out more about the following: Ihen-a ShrineThe is located within the Lanayru Great SpringThe coordinates for the region are (3784, 0579, 0485). You won’t immediately see the glowing green sigil that typically lets you into shrines. Instead of the sigil, there’s some moving goop in the way. FuseYou can find out more about this by clicking here. Splash FruitIt is a Arrow, then shoot it at the goop; that’ll reveal the sigil, which allows you to enter the shrine.


Walkthrough of Ihen-a Shrine

After you clear the blockage to the Ihen-a Shrine, you’ll start the “Midair Perch” puzzle.

Here’s how to solve it:

1. Head down the stairs and into the shrine’s main chamber.

2. Use UltrahandTo assemble flat square stones in a stair-like shape that leads to the elevated platform, you need to arrange them into the form of a step. Then climb the stairs to enter the chamber.

Link uses stairs to climb into the next chamber in The Legend of Zelda: Tears of the Kingdom

Image: Nintendo EPD/Nintendo via Polygon

3. You’ll see a chasm. Right in front you’ll see one of those Zonai stone squares, and to the right, there’s a large metal grate. It’s this that you will need to get over the gap.

4. To activate Zonai, simply hit the square stones. It should be placed in the gap. If you don’t activate the Zonai charge, it’ll drop into the chasm. Another will be placed in its place.

5. The metal grille should be placed on top of a Zonai charged square. You can use this as a kind of bridge.

6. You’ll need both of these metal grates again, so you may as well move them further into the room once you’ve crossed over.

7. The stone Zonai square should be placed in the space, approximately halfway up the platform raised and at an angled angle.

8. Also, place the grates at an angle. Confused? Confused?

Link standing in front of a makeshift bridge in the Ihen-a Shrine in The Legend of Zelda: Tears of the Kingdom

Image: Nintendo EPD/Nintendo via Polygon

9. Make a bridge out of sand to get up the platform. You can use the glider and leap to bridge the gap if you need to.

10. Continue to the left and enter the next room. On the left-side wall of that platform, there’s a On a platform. You can access the platform by using floating squares. You’ll get Five arrowsFor your trouble

11. You’ll see a ball, which you’ll need to move across the wide gap. You’ll have to use the square stones to get over there The following are some examples of how to get started:Bring the ball to you. You can use three stones to create a moving ball, or one for the bridge.

12. Attach the two squares, and then place them in the chasm. The third stone should be placed in front of the first, but separated.

Link using blocks as steps to cross a gap in The Legend of Zelda: Tears of the Kingdom

Image: Nintendo EPD/Nintendo via Polygon

13. Then, using Ultrahand, move the stone to as much as you can. It’ll stay there on its own while we cross.

14. Then, jump onto the third square.

15. Place the two squares in front of yourself. Here’s what that looked like for us:

From the single square, we’re bringing the fused ones forward in The Legend of Zelda: Tears of the Kingdom

From the single square, we’re bringing the fused ones forward.
Image: Nintendo EPD/Nintendo via Polygon

16. Hop onto those squares and grab the single square and do the same — move it ahead of you to complete the bridge. If you can’t make it across, continue moving the squares.

17. After crossing the bridge, you should be able reach the ball using Ultrahand. Put it in the slot. That’ll make the gate open at the far end of the room.

18. The shrine is complete when you examine the sigil. The Light of Blessing.

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