How to get the Blood of Lathander mace in BG3

You can choose when to start taking BaldurS Gate 3s Mountain Pass, you’ll come to the Rosymorn Monastery You can also read about the Githyanki CrecheYou can find the answer below. As you climb the outside, you’ll find a room with a stained glass floor that is clearly a puzzle of some kind — but you won’t start getting clues about it until you travel to the lower floors and pick up the “Find the Blood of Lathander” quest. The monastery is home to a powerful holy relic. Mace Blood of Lathander.

You can also find out more about us on our website. Baldur’s Gate 3 Blood of LathanderGuide will take you through the two halves of the mystery to find the holy relic that is hidden beneath the Githyanki Creche at the Rosymorn Monastery.


Find the Dawnmaster’s Crest

You will probably make your first stop before starting the Blood of Lathlander quest. Near the top of Rosymorn Monastery, you’ll find a room with a large (and slightly broken) stained glass window on the floor surrounded by four plaques and altars.

Baldur’s Gate 3 players standing in a room with a stained glass window in the floor near the top of Rosymorn Monastery in the Mountain Pass

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If you interact with the stained glass window, you’ll see four previous Dawnmasters of the Rosymorn Monastery and — more importantly — their weapons. If you check the altars, you’ll see that they’re named after the Dawnmasters. One of them — Dawnmaster Welkinglory’s to the northwest — has a glowing Ceremonial LongswordKeep it there. Let’s leave it for the moment.

Your job is to head out and find two more ceremonial weapons (we’ll get to the third in a minute) — the Ceremonial BattleaxeThen, there is the Ceremonial Warhammer. Luckily, they’re relatively close by.

The Ceremonial Battleaxe

Head southeast out of the stained glass floored room and jump across the gap in the monastery’s roof. There’s a broken cabinet against a broken window there — smash through it and then climb inside.

Baldur’s Gate 3 Ceremonial Battleaxe location in Rosymorn Monastery

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Beat the Guardian of Faith in the room, and you’ll be able to retrieve the Ceremonial BattleaxeThe floor.

The Ceremonial Warhammer

Break through the wooden barricade on the wall of the room facing south. Climb to the top of Twisted rootsThere to the roof and then go east to locate a pair The giant Eagle. You may have heard about these from an angry bluejay who you met on the way to the monastery.

Baldur’s Gate 3 Ceremonial Greathammer location in Rosymorn Monastery

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It’s possible to talk your way past the eagles with a Animals speak with you spell or potion, but you’re probably going to end up fighting (and killing) them. Once they’re dealt with, grab the Ceremonial WarhammerFrom the Nest

Where to place the ceremonial weapons

Return to the room with stained glass. The next step is to put the weapons in the right altars. You can check the stained glass to see each Dawnmaster’s weapon, and then check the plaques for their names, or:

  • Dawnmaster Seed The carries Ceremonial Warhammer. They are devoted to their altar The Northeast.
  • Dawnmaster VaseidCarry the A Ceremonial Gleanaxe — you can see everyone else’s so this is just process of elimination. The altars are to be found in the You can find out more about this by clicking here..

The altars can be a place to stand and pray. DropYou can also open your inventory and right-click on the weapon. You can also right-click the weapon in your inventory. You can choose throw. Then aim the arrow at the correct altar.

For the final altar — Dawnmaster Stockhold’s to the southeast — place literally any weapon. There’s even a few rusted weapons around the rooftops and those work here too.

Once all weapons are placed in their respective locations, the secret panel on the north wall will be revealed. Then, open the pouch The revealing of the Dawnmaster’s Crest. You won’t need it for a little bit, though.


The old Maintenance Record can be found by searching for it.

Exit the Guardian of Faith’s room heading west — through the DC 15 locked door — and then take two lefts through the door to the south.

Baldur’s Gate 3 Old Maintenance Records location in Rosymorn Monastery

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There’s a book on the ground to the right with a clue for later — a note talking about GreasingThe machine is a.


You can also find the Blood of Lathlander plaque

Then, Old Maintenance RecordsContinue down the steps. Break through the barricade on the western side and enter the door at the right. A little west of there, you’ll find the entrance to the Githyanki Creche.

Baldur’s Gate 3 player interacting with the plaque on a statue of Lathander near the Githyanki Creche

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Check the plaque at the large statue of Lathander in the North. You will receive the official certificate by checking this plaque. “Find the Blood of Lathander” quest.


Reach the Inquisitor’s Chambers

There’s a lot going on in the Githyanki Creche (and most of it doesn’t go well). For our purposes, though, you’re heading to the Captain’s Quarters In the northeast. Once you turn on the Githyanki Barrier Disruptor, you’ll be able to enter the Inquisitor’s Chamber.

The conversations inside go about as well as every other conversation you have, but after a fight, an argument with a god, and a quick jaunt to the Astral Sea, you’ll be able to explore.


Turn the Lathlander statues in the Inquisitor’s Chamber

Inside the Inquisitor’s Chamber, head to the west to find a pair statues. They can be rotated, however the statue on the left will not move.

Baldur’s Gate 3 statues in the Inquisitor’s Chamber with arrows pointing in the directions they should be facing.

Image: Larian Studios via Polygon

If you read the plaques — always read the plaque — you’ll learn that the one on the right (north) is You can also find out more aboutThe blessing of the The rising SunAnd the person on the left is saying goodbye to her. setting sun. It is your goal to have them face in the correct direction.

  • For the freely moving statue on the right, turn it so it’s facing The East, back the way you came — toward the main room of the Inquisitor’s Chamber.
  • To hit the target on the right you will need to use GreaseFirst (remember that Old Maintenance Note you found?) You can use it as a magic spell or from a bottle. Once it’s greased, it’ll spin and you can face it to the WestThe end of the hall.

In the Secret Chamber, deactivate all traps

At the bottom of the stairs, you’ll enter a Secret Chamber. You’re blocked in your progress. This time, you’ll need to deactivate some traps and destroy the EnergieThere are some barriers.

Baldur’s Gate 3 player targeting an Energy Source in the Secret Chamber

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Just to the right of the first obstacle, you’ll find the first energy source. It’s got 20 hit points, so just keep hitting it until it’s destroyed. Once the barrier drops, you’ll be able to pass.

Baldur’s Gate 3 player disarming a Dawnbreaker trap in the Secret Chamber

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In the next room, you’ve got two challenges. The first challenge is to DisarmYou can also find out more about the following: DawnbreakerTrap with DC 14 Sleight of Hand. As you get closer, be careful because the trap could wipe out all of your party.

Baldur’s Gate 3 player using a hidden path to navigate around a barrier in the Secret Chamber

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Once that’s done, look on the left (south) side of the hall to find a U-shaped path. This will allow you to pass around the obstacle. Disable another Dawnbreaker and destroy the source of energy to lower the barrier.

Baldur’s Gate 3 player targeting an(other) Energy Source in the Secret Chamber

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You will find the final source of energy on your right side (north).


Claim Blood of Lathander

As you walk into the last room, look up at the Crest PanelInsert the Dawnmaster’s Crest.

Baldur’s Gate 3 player placing the Dawnmaster’s Crest in the Crest Panel inside the Secret Chamber

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After a cutscene, you’ll be able to claim the Mace Blood of Lathander — a magical mace with some healing properties that also lets you cast Sunbeam (and it’s a flashlight!).


More information about the courses in Baldur’s Gate 3Check out our descriptions of the Barbarian (also known as a Barbarian), Bard (also called a Bard), Cleric (also known as cleric), Druid(also known by Druid), Fighter, Monk/Monkish, Paladin, Ranger/Ranger, Rogue/Rogue, Sorcerer/Warlock, Wizard, and Wizard. If you’re stumped by the choice, consult our guide on what class to start with.

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