How Classic JRPGs Inspired The Making Of Sea Of Stars
Sea of Stars was inspired unabashedly by 16-bit Japanese RPGs. Even just looking at screenshots of the game recalls the best of the era, and that’s not an accident. Developer Sabotage Studio’s CEO and Sea of Stars’ creative director, Thierry Boulanger, is a huge fan of the genre and has been building towards making a game like this since he started building the fantasy world Sea of Stars and The Messenger takes place in during Elementary school.
Dozens of classic RPGs inspired Sea of Stars’ development, including Chrono Trigger and Super Mario RPG: Legend of the Seven Stars, but we asked Boulanger to pick the most significant ones in the video below.
Subscribe to this channel if you enjoyed the video Game InformerYouTube channel. The video is part of Sea of Stars’ indie magazine issue. Check out our cover story hub online to see how Yasunori Mitsuda, Chrono Trigger’s composer, got involved with Sea of Stars. Or watch our documentary where we go underground exploring caves together with Spelunky.
Don’t let my byline fool you – Game Informer This video was produced by Charles Harte and Kyle Hilliard, staffers. It was a simple project that I brought to completion.
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