How Capcom Designs New Enemies in Resident Evil 4 (Remake) | Interview
This month’s cover story featured Hirofumi Nakaoka as Art Director. We spoke to him about how Capcom creates old and new enemies in Resident Evil 4 Remake. You’ll learn about scrapped redesigns for the iconic chainsaw villager, how normalcy breeds horror, and how Nakaoka and the team created a new cow-headed, hammer-wielding villager referred to as The Brute. And folks looking for new Resident Evil 4 gameplay have some new footage to dissect in this video interview.
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Capcom assisted in the arrangement and coverage of travel accommodations in Osaka Japan for two individuals in conjunction with this article. As the world’s largest video game magazine, Game Informer’s editorial team is proud to remain impartial, professional, and committed to the truth in all forms of our content, regardless of any outside factors.
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