Guillermo del Toro hopes Netflix’s Pinocchio revives ‘sacred’ stop-motion art

At a press event for Netflix’s upcoming movie Guillermo del Toro’s Pinocchio in London this week, I got to hold Pinocchio’s hand. He was actually all that I had. Although Pan’s Labyrinth Water Shape Director Guillermo del Toro answered questions. The puppets of the boy Pinocchio, as well as Geppetto (his father) were shown around and encouraged for audience members to manipulate and handle them.

Both were much smaller than expected. Geppetto was about one foot tall and Pinocchio, around 8 inches. Pinocchio and Geppetto are very light. They’re extraordinarily detailed puppets, and handlers can move not just their joints and digits, but their facial features. I adjusted Geppetto’s eyebrows to make him look suspicious, then surprised. Although I was concerned that the puppets might be fragile, they proved to be sturdy and simple to use. It was an unforgettable, intimate experience.

Del Toro stated that this is the reason he used stop-motion animation to create his version. PinocchioThis is in contrast to the Disney live action remake which featured an all-CG lead. Del Toro’s team, led by co-director Mark Gustafson, fought hard to avoid any kind of digital shortcut that might soften the look, or break the bond between animator and puppet.

The puppet for Geppetto, an old man, in Guillermo del Toro’s Pinocchio. The author is holding it in a dimly lit screening room

In a London screening hall, you can get up close and personal to the Geppetto puppet.
Photo by Oli Welsh/Polygon

Del Toro particularly insisted that the team use “head mechanics” — a system of tiny levers, cogs, and gears inside the puppets’ heads — to animate the puppets’ facial expressions, rather than digital replacement. Tiny screwdriver holes in the puppets’ heads operate the mouths, eyes, and other features.

“I wanted to return the controls of animation to the animators, and treat [the animators] as actors,” del Toro said. He encouraged his team to make “failed acts” — the tiny stumbles and imperfections that make a performance by a live actor feel real — and resist what he called the “codification of animation into a ‘cool’ language that is almost like emojis.” (A particularly egregious example of this might be the DreamWorks Face.)

“Stop-motion has been a lost art since it started,” del Toro said. “Stop-motion is absolutely the most incredibly, exhaustively demanding animation, you know, and it’s only done by a group of complete and utter strange people that sustain it, time and time again. Because the relationship between animator and puppet is sacred and beautiful, it is possible to create a magical and irreplaceable bond.

“It reminds me of a Japanese art called bunraku, which is an actor in black garb [who]He holds a puppet and uses his own hands to manipulate it. They play with a puppet against a dark background. The puppet is only alive when the puppeteer lives. And this is something that you can see here.”

The wooden boy Pinocchio presses down Geppetto’s nose playfully. Geppetto is holding some tools

Image courtesy of Netflix

Del Toro didn’t just want to resist CG — he’s fighting the urge to make stop-motion too perfect. “Stop-motion animation — there’s no good or bad, but as of lately, the last 20 years, it has moved to a point, technically and philosophically, when it was almost indistinguishable from CG animation. And we wanted the immediacy of a set that, you know, was carved and sculpted, aged in a way that was manually done.”

Del Toro said the film’s animation supervisor, Brian Leif Hansen, “ferociously fought for anything we could do, even if it was silly and impractical, to be done in stop-motion. And only when he needed to give up would he give up.” Small items like popcorn or ashes would be shot practically, held by tiny wires that would then be erased digitally; fire, water and snow were created with practical materials that were then scaled and replicated digitally. Del Toro stated that the most challenging thing was to make an ocean. Here, the team resorted to digital effects, but still tried to make it look like like it was made in stop-motion: “like a cross between a real ocean and a gelatin ocean.”

Going by the preview of the film we were shown, del Toro’s team (split between three studios in Portland, Oregon; Manchester, U.K.; and Guadalajara, Mexico) has created a remarkably textured and expressive piece of movie animation. Pinocchio premieres at the London Film Festival on Oct. 15, and we’ll post a review for you soon after. On December 9, the film will debut on Netflix.

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