- Deliver Us the Moon is now available on Xbox Series X|S version of sci-fi thriller Deliver Us the Moon launches today
- Xbox One owners upgrade for free
- Mission Control has some tips to get you started with the game
*Start transmission* Hi there astronauts, Koen Deetman from KeokeN Interactive (aka Mission Control) here! This is something we are very proud of. We Need The MoonS – and a free upgrade to Xbox One owners!|S – with a free upgrade for Xbox One owners! Mission control has compiled some helpful hints and tips for you to get you started on your mission to save the world from extinction.
To extend your jump, hold A
This tip is especially useful in the final chapters. We Need The Moon. Players must traverse a large mining area to get to the Tombaugh Facility. The Copernicus Outpost Chapter ends with the player having to sprint to the top to reach the MPT tower. To speed up, sprint and hold A to jump faster. Time is important in space.
Make sure you are ready for that one-space station puzzle in the Oxygen Lab. Don’t Give Up!
While floating inside Pearson Space Station’s low gravity, the player will experience no oxygen. You must act quickly to bring the oxygen support up again so you can breathe normally again. The Oxygen lab is also where you’ll find the electric cable puzzle at the end of the space station, this can be tricky to complet. Persevere.
You should also check out The Blackout, the Prequel Comic.
We Need The Moon: ‘The Blackout’The prequel to the game. This story focuses specifically upon the events that led to the launch of the game. It is essential reading for any person who plans to take on such a large-scale mission.
Don’t Do It in Real Life, but In We Need The MoonSprinting up and down ladders is possible
There are many times in the game where you might run out of oxygen. Hold down the sprint key to move faster down the ladders. Jump when you are unsure!
Protect both ducks from evil clowns
In Chapter 6, there are two rubber ducks hidden in the Tombaugh Facility, finding them both will give you ‘The Aquanaut’ achievement (90G). Players will notice that the second duck is tied to a red balloon – this is a reference to the horror film ‘IT’.
It is possible to launch a second rocket
People often miss the second launch. Keep exploring. Have a close look around near to the elevator at the start of the game… In We need the moonEvery part of the game tells a story.
Don’t Rush It. Take a moment to look up at the stars every now and then!
Enjoy your surroundings, look up at the stars, drive around the Moon’s surface and jump in low gravity – Surviving outside for 30 minutes will reward you with the ‘Stargazer’ achievement.
Certain puzzles require the assistance of a particular robot companion!
Your only friend is ASE (Alloway Systems and Engineering). In order to advance through the game players must interact and control ASE. They will be able to solve puzzles, find clues and discover the hidden agendas. Is it your destiny to save the world or fall into the dark, void of Space?
Remember, last but not least, that in We need the moonIt is impossible to choose between good and evil. Only those who do their best will make the right decisions.
S game with you. We also look forward to sharing the new-gen features which will enhance your gaming experience.|S version of the game with all of you, and we’re excited for you all to experience the next-gen features that add new levels of immersion to the game. We hope you find these helpful tips and advise useful.
*Taurus V, this is Houston. Your confirmation is confirmed. Go to orbit!*
We Need The Moon
Deliver Us the Moon is an Sci-Fi thriller. It takes place in an alternate future when Earth’s natural resources are exhausted. The vital source of life for the lunar colony has disappeared. One astronaut, a single man is dispatched to the moon to rescue humanity from certain death. You will save the world or fall into space’s dark pit.
• Tackle real world issues
• 1st and 3rd Person gameplay, including driving numerous vehicles
• Vast, open moonscape to explore and discover
• Claustrophobic, suspense driven action
• Anti-gravity gameplay sequences
• Clever, challenging puzzles
• Haunting, orchestral soundtrack
• Powered by Unreal® Engine 4
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