Counter-Strike 2 announced, coming summer 2023

Counter-Strike 2 is coming this summer, Valve announced Wednesday, promising an “overhaul to every system, every piece of content, and every part of the [Counter-Strike] experience.” The announcement comes with three videos of Counter-Strike 2 in action, showing off newly updated maps, dynamic smoke grenades, and “sub-tick updates,” which Valve says offers even more precise server updates.

Start today to take a small test Global Offensive – Counter-Strike players.

The new Counter-Strike will run on Valve’s Source 2 engine. Valve calls it “the largest technical leap forward in Counter-Strike’s history,” In part, that means a visual overhaul for Counter-Strike’s classic maps — some of which players have been battling on for 20-plus years. Those maps will be “cleaner, brighter, [and] better,” Valve says, thanks to “upgrades and overhauls which leverage all of the new Source 2 tools and rendering features.”

Here’s a look at what Counter-Strike 2This will be for Classic Maps like Dust 2

You can smoke grenades Counter-Strike 2They are also getting an overhaul. Valve claims that smoke grenades’ plumes are now volumetric, dynamic objects that react to the surrounding environment and lightening, gunfire, explosions. In practice, that means players will be able to create “holes” in smoke grenades and even blow them away with frag grenade explosions.

Take a look at these responsive smoking products!

Valve also promises that it will go above the 128 tick rate for other online multiplayer games. Valve’s calls its new technology “sub-tick updates,” and calls them “the heart of Counter-Strike 2.”

“Previously, the server only evaluated the world in discrete time intervals (called ticks),” Valve explained. “Thanks to Counter-Strike 2’s sub-tick update architecture, servers know the exact instant that motion starts, a shot is fired, or a ‘nade is thrown.

“As a result, regardless of tick rate, your moving and shooting will be equally responsive and your grenades will always land the same way.”

Developing…

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