Remembering The History And Lore Of Halo Reach | Video Gameography
After tackling Metroid in Season 1, the second season of Recreation Informer‘s Video Gameography podcast strikes on to one of many greatest shooter franchises in existence: Halo. This week, we study Bungie’s swansong for the Halo franchise: Halo Attain.
Halo Attain launched on September 14, 2010, for Xbox 360 and served as a prequel to Halo: Fight Developed. Set on the doomed planet Attain, gamers management a brand new member of the Spartan Noble Staff as they valiantly defend the human-occupied world from an enormous Covenant invasion. The time and setting gave Bungie inventive freedom to introduce new characters and flesh out an occasion that had solely been referenced in books, whereas the multiplayer launched new (although divisive) mechanics comparable to armor skills.
Be part of hosts Ben Reeves (@BenjaminReeves) and Marcus Stewart (@MarcusStewart7), and Polygon‘s Mike Mahardy (@mmahardy) as we unpack the historical past and influence of Halo’s most emotionally charged entry to that time. And for extra Halo, you’ll want to try our definitive rating of each Halo sport.
Try the remainder of our podcast on the Video Gameography hub. If you would like to get in contact with the Video Gameography podcast, you may e mail us at podcast@gameinformer.com. You can even be a part of our official Recreation Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Recreation Informer Twitch channel. From there, discover the Video Gameography channel below “Neighborhood Areas.”
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