Exploring The Full History Of Halo 3: ODST | Video Gameography

After tackling Metroid in Season 1, the second season of Recreation Informer‘s Video Gameography podcast strikes on to one of many greatest shooter franchises in existence: Halo. This week, we study Bungie’s smaller experimental entry within the sequence, Halo 3: ODST.

Halo 3: ODST was launched on the Xbox 360 on September 22, 2009, and was meant to be a smaller venture designed by a skunkworks group. Nonetheless, the event of ODST has roots in Peter Jackson’s aborted try and make a Halo movie/sport. For the subsequent hour, we speak about ODST’s comparatively quick improvement time, why the title modified from Halo 3: Recon, the progressive Firefight multiplayer mode, and Bungie’s push to spin out from beneath Microsoft and turn into its personal firm once more.

Be a part of hosts Ben Reeves (@BenjaminReeves) and Marcus Stewart (@MarcusStewart7), and former Recreation Informer editor Bryan Vore (@Bryan_Vore) as we unpack the historical past and impression of the primary Halo sport to not function Grasp Chief.  And for extra Halo, remember to take a look at our definitive rating of each Halo sport.


Take a look at the remainder of our podcast on the Video Gameography hub. If you would like to get in contact with the Video Gameography podcast, you’ll be able to e-mail us at podcast@gameinformer.com. You too can be a part of our official Recreation Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Recreation Informer Twitch channel. From there, discover the Video Gameography channel beneath “Neighborhood Areas.”

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