343 tweaks Halo Infinite challenges for speedier battle pass progression

Halo Infinite343 Industries, a developer, added playlists Tuesday to the multiplayer free-to-play game. But, there were also some other changes.

343 Industries has continued to improve its battle pass progress, which is a constant source of contention for gamers since the launch of Fiesta and SWAT. Halo Infinite’s multiplayer launched in November. This week’s update — the third since launch on Nov. 15 — targets Halo Infinite’s Challenges, which provide extra experience points for players that meet the requirements, like completing a Stronghold match or playing a mode like Capture-the-Flag.

“Challenges have been iterated and tuned, removing outliers and adjusting troublesome entries, while also helping to speed up overall Battle Pass progression,” 343 Industries said in a Halo Waypoint blog post. “So far, we’re happy with the results of these changes, but we know there are plenty of opportunities to continue evolving and improving.”

Tuesday’s update removed certain challenges, like ones that are mode- and activity-specific. If they haven’t been removed, they’ve had their requirements lowered, or “weight reduced across the challenge pool.” General challenge weight, instead, has been increased.

The frustration players had with those sorts of challenges is that there’s no way to choose to play a certain mode, like Oddball or Strongholds. It’s best to just keep waiting in the hope that one will be chosen.

These are the new Tuesday challenges, starting at 343:

  • Personal Score – Accumulate personal score in the specified playlist to complete
  • Kills – Earn the required # of kills in a specific playlist
  • Double Kills – Earn double kills in a specific playlist
  • Complete Games – Play and complete games in a specific playlist
  • Win – Win games in a specific playlist

Requirements and given XP will vary, 343 Industries said, “depending on the rarity type of the challenge,” which range from Normal to Legendary — like the game’s difficulty levels.

For event challenges, 343 Industries said it’s tweaking how those work, with event-specific ones joining the rotation more frequently. “And, while Events will often still have a finite limit to the number of challenges available in a given week — meaning it will take playing across a few weeks to fully complete — the maximum will increase to provide more buffer and let highly engaged players progress a bit faster,” the developer wrote.

343 Industries will be able to get more details about those events changes once the Fracture Tenrai one return Jan. 4.

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