Star Wars Jedi: Survivor gets PC patch May 1, PS5 and Xbox on May 2

Star Wars Jedi: The SurvivorOn Monday and Tuesday, two patches will help fix the problems plaguing. These include a number of PC performance issues, two console glitches that are serious, as well as other bugs.

Respawn Entertainment said Monday that the PC patch will roll out that day, and it will deliver “performance improvements for non-raytraced rendering.”

It’s not clear if that covers all, some, or only a tiny part of the problems PC players were reporting on day one of Star Wars Jedi: Survivor’s April 28 launch. A note from Respawn and Electronic Arts that day acknowledged substandard performance on PC, but said the biggest issues concerned “high-end machines or certain specific configurations.” The studio apologized to players and promised patches pronto.

The PlayStation 5 and Xbox Series X versions don’t appear to have the same frame rate and performance issues as the PC version. Their patch, coming Tuesday, does deal with “performance improvements” and “various rendering issues,” but it more specifically addresses bugs and other jarring defects.

The most notable fix is that it fixes a problem in which players got stuck inside the Chamber of Duality. Reddit has a thread with more information, but it contains spoilers.

The console patch notice doesn’t say if it fixes this rather hilariously unfortunate bug, where a big bad guy named Mogu hits Cal Kestis so hard he pounds the XP right the hell out of him and into the ground. Players on Reddit said that dying at Mogu’s meaty hands left their death marker in an unreachable location and their XP unrecoverable.

Respawn has confirmed that all console fixes, which were mentioned Monday, have been applied already to the PC versions. “We are hard at work on patches that will further improve performance and fix bugs across all platforms.”

Here’s everything Respawn pledges to patch up with Jedi: Survivor’s upcoming fixes:

5/1 – PC

  • Performance improvements in rendering without raytracing.

5/2 – PlayStation 5 & Xbox Series X|S

  • S as well as various parts of the game.|S and various areas of the game.
  • The fix for crashes related to the skipping of cinematic content.
  • S.|S.
  • The Mantis now has a dynamic cloth that is not causing any problems.
  • Fixes for various rendering problems
  • Problems with Nekkos registered in the system.
  • The issue with the cinematic dialog overlapping has been resolved.
  • Fixes for various collision problems
  • The enemy AI will no longer remain in the “T Pose” when you are taking photos.
  • Fixes a freezing that occurred occasionally when talking with Doma.
  • The VFX for BD-oil was not rendered correctly.
  • Fixed an issue where players were getting stuck inside the Chamber of Duality if you didn’t save after leaving the chamber and die.

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