Halo Infinite campaign co-op, Forge, delayed to winter
Halo Infinite’s cooperative campaign is officially still delayed, to the disappointment, if not necessarily the surprise, of Halo fans. 343 Industries announced that campaign co-op will now be targeting the period November-March in its revised postlaunch roadmap.
What’s more, split-screen cooperative play is canceled outright. It was first promised in 2017 Halo Infinite even had a name, creative director Joseph Staten said 343 would “take the resources we would use on [split-screen co-op] and go after this list and all of these other things,” coming in the winter update.
Even though September is here, cooperative play has not been officially launched. 343’s last content roadmap, which it published in late April, targeted August for the launch of campaign co-op, a feature that had already been delayed past the game’s November 2021 launch, along with the Forge map editor.
Campaign co-op did get a beta this summer, ending in early August, which also tested out the mission replay feature promised for the game’s campaign mode. But, also in July, a Microsoft spokesperson confirmed that campaign co-op, whenever it does arrive, won’t have matchmaking support.
Halo Infinite’s The beta for Forge mode will be available during the winter update. However, no release window was provided. In a YouTube discussion, Staten said that the beta would start on November 8. “Getting the Forge beta out Nov. 8, along with the winter update, huge priority,” Staten said.
Delay: Season 3 Halo Infinite’s multiplayer. Again, in April, 343 Industries had circled November for that season’s kickoff. Now it’s due to run March 7 to June 27, 2023. Staten stated that multiplayer will continue to be updated with two maps: Detachment (and Argyle), both built using Forge.
Here’s a graphical outlook at Halo Infinite’s current roadmap:
Image: 343 Industries/Xbox Game Studios
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