Examining The Full History Of Halo 5: Guardians | Video Gameography

Following the first season’s battle with Metroid, the second season is dedicated to Halo: Game Informer’s Video Gameography Podcast. This week, we’re taking a look at the controversial Halo 5: Guardians, widely considered to be the most polarizing entry in the series. 

Halo 5 Guardians was launched for Xbox One on October 27, 2015. It told the story of two Spartans. A dual storyline was presented in the campaign. It featured Master Chief, Jameson Locke and a soldier who were assigned to capture Chief. Chief went AWOL after trying to retrieve a corrupt Cortana. Speaking of everyone’s favorite AI, her mission to subjugate the galaxy positions her as the main antagonist. Halo 5’s narrative didn’t universally land with fans and the game overall served as an unintentional poster child of the Xbox One’s flawed philosophy during its early years. How, you might ask? You’ll have to listen to find out.  

Ben Reeves and Ben Reeves will be your hosts@BenjaminReevesMarcus Stewart (@MarcusStewart7With? WirecutterArthur Gies, lead editor (@aegies() to learn more about the impact and legacy of Halo 5 Guardians. 


Check out the rest of our podcast on the Video Gameography hub. If you’d like to get in touch with the Video Gameography podcast, you can email us at podcast@gameinformer.com. You can also sign up for our official Game Informer Discord server by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. You can also find Video Gameography under Community Spaces.

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