PS5 VRR support coming in next update
The PlayStation 5 will support variable refresh rate with an update “in the coming months,” Sony said on Wednesday, delivering stronger visual performance to games played on compatible displays.
A variable refreshrate (VRR) is an option that allows the console’s graphical output and to be synchronized with an HDMI 2.1 compatible TV or monitor. Screen tearing and other visual effects such as blurred lines can be reduced or even eliminated. “Scenes render instantly, graphics look crisper, and input lag is reduced,” explained Hideaki Nishino, PlayStation’s head of platform experience.
When the update arrives, PlayStation 5 owners will be able to apply VRR even to games that don’t officially support it. If VRR is not supported by their game, they can turn it off if they see any unwelcome visual effects. Since launch, the Xbox Series X supports variable refresh rates.
Concerning current games that might benefit from VRR for PlayStation 5, Elden Ring One would be the best. Digital Foundry earlier this month noted that both the PlayStation 5 and Xbox Series X were unable to maintain 60 frames per second performance, and recommended that users with a Series X switch their screen refresh to 60 Hz and use VRR “to smooth out the performance drops.” PlayStation 5, without VRR support, had a slight advantage in frame rate overall, but “without VRR support, the v-sync judder is present.”
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Although Nishino didn’t specify when VRR support would be available, it is likely to happen in the near future. The PlayStation 5’s (and PlayStation 4’s) latest update became available on Wednesday, giving users more control over group chats, the means of creating private chats, and other quality-of-life upgrades. However, both owners have stated that they are enjoying games such as Elden Ring, The Call to Duty VanguardPlease see the following: Grand Theft AutoOnline PlayStation Plus subscriptions were experiencing connectivity issues.
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